Master of Alchemy (by Chillingo and DarkWave Games) is COMING SOON to the iPhone and iPod touch! Beautifully tailored to maximize the new iPhone 4 features! It is in review! Master of Alchemy HD (the iPad version) has been reviewed by: Gamesuncovered - GRADE A (10/10) - "Simply a fantastic puzzle game that is challenging, deep and graphically stunning. An absolute treasure." Destructoid - 8,5/10 - "While your typical iPad game looks great, ones this polished in both looks and gameplay are still few and far between. Recommended." TouchMyApps - Kiss it (5/5) - "If you love quality puzzle games and have been looking for new titles to keep your iPad company, you surely can’t go wrong with this unique and delightful puzzler." iPadModo / AppModo - "If you like strategy games, lots of replay value, and hours of entertainment, this is probably the title for you." Setting Master of Alchemy is the first episode of the approaching new war between alchemists and mechanologists. Alchemists need new recruits, do you want to be one of them? Learn all the secrets of alchemy playing Master of Alchemy! Gameplay Master of Alchemy is an original and engaging puzzle game based on the manipulation of solid, liquid and gaseous elements. Substances' streams are characterized by a realistic behavior, because of the implementation of a physics engine. Exploiting the features of a series of instruments (stills or alambics, button, hot air balloons, etc.), you can create new elements and substances. To complete each level, you have to generate one or more required substances and bring them to some targets containers. ...read more... Main Features Manipulation of solid, liquid and gaseous elements Realistic Physics Engine Steampunk Graphic Style Amazing Graphic Details 60 levels Almost 20 tools (alambics) Alambics are animated More than 10 Interactive Obstacles (buttons, hot air balloons, disappearing walls, gates, big solid blocks, etc.) A lot of Bonus and Achievement Crystal Implementation A detailed background setting with a related comics 6 different characters to perform In-game characters' evolutions Positional sound effects Subscribe to the TouchArcade YouTube channel
Not sure why this isn't getting any attention. Absolutely awesome puzzler on the iPad, can't wait to see it on my iPod as well.
I personally CAN'T WAIT for this to come to the iPhone/iPod Touch. It looks amazing! I was so jealous when I saw that there was only an iPad version since I do not have an iPad. Now that it is coming to the iPhone, I am SO excited!!
Master of Alchemy HD is THE BEST iPad Games I have an idea...maybe because I'm a little stupid and I wrote the first post at 4 in the morning Anyway, we have already annoyed the the iPad section...but [formal reason] maybe even here the information can interest...[informal real reason] we want to gloat a little more! Due to the average review's score, Master of Alchemy HD is, by now, the best iPad game If you want to see if Master of Alchemy HD is still there visit iGameStats: http://www.igamestats.com/best-games/ipad/
Best of luck on the iPod / iPhone version. I bought this game for the iPad at like 4am when it came out and this game blows away anything like it (except for Enigmo 2) Buy this game - Don't think about it, just buy it!
Esteemed Master of Alchemy's released date Yes, there is: esteeming Apple's approvation time, it would be released this Thursday (at most Friday)...maybe Wednesday... So, be ready
MASTER OF ALCHEMY's Gameplay Videos Master of Alchemy iPhone, iPod, iPhone 4 (retina display) version should be released tomorrow by Apple. Meanwhile, we have published two gameplay videos. The first one introduces the Master of Alchemys gameplay we tried to summarize the main Master of Alchemys gameplay peculiarities. Subscribe to the TouchArcade YouTube channel The second video is a full solution of a demo level (so, you can see all the video: it is a level that you wont find when youll play to MoA). Subscribe to the TouchArcade YouTube channel p.s. Consider that it is a level with only one target, without physics obstacles, disappearing walls, buttons, etc. Anyway, youll be able to appreciate the different behaviors of the diverse material states (because of the physics engine) , the use of transformation tools in order to reach the required target, the management of colors. Moreover we didn't set the right parameters for bonus (base points, time, purity, particles loss) - we left first level's parameters .
Out Now.. iTunes Link : http://itunes.apple.com/nz/app/master-of-alchemy/id373516946?mt=8 TA Thread : http://forums.toucharcade.com/showthread.php?t=63171