Hey Guys Were here to introduce Eggventure and ask for your help in making it better before we officially launch worldwide. Details: Eggventure is a fun arcade highscore / action platformer, with physics based jump mechanics, which you play as a fragile yet bold egg named Eggward. This is a unique experience which provides users an arcade style gameplay with a strategic layer of Powerups (weather control, time control etc) users can use to counter enemies and survive waves upon waves of baddies. Features: -Fun Story Line -More than 3 hand painted environments -Each level has its own physics based gameplay,challenges & enemy types -High Score elements to challenge friends -4 Player Cross Device Multiplayer ( CO-OP & Versus ) -More than 150 missions to complete -Around 16 Costumes ( Super Suites with special abilities ) -4 Upgradable Power-ups (Rain, Thunder, Slow-Mo, Shield ) Planned Platforms -iOS -Android -Windows Mobile -Windows & Mac -PSVITA ( Not Sure ) Stage of Development -Single Player 90 % Done -----> What you will be playing -Multiplayer 70 % Done -----> In Internal Testing How to get Promo Codes for Testing The only thing we would really appreciate is good honest feedback! If your up for it drop a note and the first 20 People to do so will get promo codes. Post your feedback here or send us an email at [email protected] JUMPIN STUDIOS
Looks pretty cool. Main character has a LOT in common with Dizzy, who I remember fondly from old school platforming adventure games, but I would think he's mostly forgotten by now. He certainly wasn't popular enough to fund the Dizzy Returns kickstarter. Were you guys aware of the character when you started the project?
No we did not know about Dizzy! He looks fun! too please check your inbox we have PMed you a promo code
Well it took some getting used to but it's actually a lot of fun and cool that there's actually a storyline involved. I like the level of challenge gets so far and the sound effects are nice too
Thanks so much for the feedback! Were trying to figure out if we need to make it easier.... do we need to tweak the controls bit.... improve the tutorial .... because we see a lot of people have trouble at the start but once they get a hang of it they like it... Any suggestions? Which level / wave were you be able to reach? any other suggestions Thank you so much again JUMPIN TEAM