iDOS titles installation and setting thread

Discussion in 'General Game Discussion and Questions' started by currymutton, Oct 28, 2010.

  1. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Okay, let's put all your CFG settings and workarounds for all the DOS title running thread.

    I am not sure but it is likely that I am not maintaining this thread that often, as I am too happy with other things running around me.

    Just that I don't think it is that fine to post links to illegal contents.

    Please contribute, thank you.
     
  2. tblrsa

    tblrsa Well-Known Member

    Nov 10, 2009
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    Vienna
    #2 tblrsa, Oct 28, 2010
    Last edited: Oct 28, 2010
    Okay, considering i´ve had a pretty sleepless night thanks to Dosbox (you know, i haven´t messed around with DOS for years), here is my first little input. Let´s start easy, shall we?

    You are in luck you´ve put the disclaimer up there, Psygnosis. Otherwise i would have sued you to hell already. No, i´m not an Ex Band Member from a well known Death Metal Band either, i won´t steal songs from your games and market them as my own creation. ;)

    Thinking about it, we could actually write up .bat files for those games. This way the correct settings would be loaded for each game seperately. For now i´m off to the boring thing called work though.
     
  3. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    World, now Belgium
    Xenon2
    Indiane Jones and the fate of Atlantis

    Standard settings

    [CPU]=single
    Cycles 3000
     
  4. scarypharaoh

    scarypharaoh Well-Known Member

    Aug 26, 2009
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    Medical Professional
    With Carmen Sandiego
    Day of the Tentacle
    X-com
    Terror from the deep

    All work fine with no settings change

    [CPU]=single
    Cycles 3000
     
  5. Chross

    Chross Member

    Oct 27, 2010
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    Hrmm, except there's no way to get full talk in scumm games without the CD right? Day of the Tentacle characters talk in cutscenes but not when examining items. I own the CD, just no way to get those files onto iDOS huh... Bummer.
     
  6. Law_NYCE

    Law_NYCE Member

    Oct 27, 2010
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    I got most of the Quest games from Sierra working at near perfect conditions with sound EXCEPT Quest for glory 4

    Quest for Glory 4 - Shadows of Darkness....using my cfg settings below I was able to get it to around 70% speed, but the text would disappear so quickly without clicking the mouse, shows up on screen for like 1second, i dont know why (any ideas)?? upping the cycles just makes the sound super choppy and lowering the cylces makes the game run so slow
    -

    Games tested using custom cfg listed below-

    Kings Quest 5 and 6 -near perfect, with full audio!
    Leisure Suit Larry 1 VGA, 5, and 6 - near perfect, full audio
    Police Quest 1 and 3 - near perfect, full audio
    Quest for Glory 1 VGA remake, 2, and 3 - near perfect, full audio
    Space Quest 1 VGA remake, 4, and 5 - near perfect, full audio
    Robin Hood - 90% speed, very playble, full audio

    using a ipod touch 4G with ver. 4.1, also each one has somewhat different cycles from 2500 - 3500 depending on game..so average cycle 3000

    cfg

    [dosbox]

    [sblaster]
    #sbtype=none

    [render]
    frameskip=0

    [cpu]
    core=normal
    cycles=3000
    cycleup=500
    cycledown=20

    [mixer]
    #rate=22050
    #blocksize=8192
    prebuffer=100

    [midi]
    mpu401=none
    mididevice=none

    [speaker]
    #pcspeaker=false

    [render]
    scaler=none
     
  7. kahdmus

    kahdmus Well-Known Member

    Aug 11, 2009
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    I got Ultima VII working.

    Initially you get an EMS memory error. To workaround you need to add a line to the cfg file thus:

    [dosbox]

    [dos]
    # xms -- Enable XMS support.
    # ems -- Enable EMS support.

    xms=true
    ems=false

    [sblaster]
    #sbtype=none

    [render]
    frameskip=0

    [cpu]
    core=normal
    cycles=5500
    cycleup=500
    cycledown=20

    [mixer]
    #rate=22050
    #blocksize=8192
    prebuffer=100

    [midi]
    mpu401=none
    mididevice=none

    [speaker]
    #pcspeaker=false

    [render]
    scaler=none

    [autoexec]
    SET PATH=C:\DN;C:\BASIC;C:\GAMES
     
  8. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
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    World, now Belgium
    This makes ascendancy works ... Even ifvwith a stuttering audio!
    Great!

     
  9. markx2

    markx2 Well-Known Member

    Dec 28, 2008
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    #9 markx2, Oct 28, 2010
    Last edited: Oct 28, 2010
    Does anyone have speech working in Discworld?

    Edit: Wrong version
     
  10. tsharpfilm

    tsharpfilm Well-Known Member

    Sep 14, 2009
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    Digital Artist
    USA
    Wolfenstein 3D

    [CPU]
    core=normal
    cycles=1600
    cycleup=500
    cycledown=20

    Works near perfect with AdLib/Sound Blaster audio.
     
  11. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
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    After reading your posts, thank you for your contribution, once again.

    I guess if your game is based on DOS4GW, it is a very good idea to enable at least XMS support. WC1 and 2 both use EMS a lot so it is also a good direction to start with.
     
  12. darkaeden

    darkaeden Member

    Nov 10, 2010
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    Is there any way to emulate Cave Story or akuji the demon with idos?
     

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