About 2 weeks ago I started developing this little game called Parachute Madness. Its made using raw OpenGLES1.0. The game uses the tilt-your-phone control method and has the entire screen reserved for shoot-tap. There are now, 10 levels of falling speed, 5 powerups, 7 enemies with specific A.I. that are added gradually as the game goes. The game will be available in the AppStore as a payed application for 1 dollar and will also have a free version with less levels and features (such as online leaderboard). I posted a demo video on YouTube with the gameplay http://www.youtube.com/watch?v=pgOkhhhh_UQ . Sience the video is running in a simulator I cannot emulate the tilt-control very good so the player is guided by mouse. I need some kind of feedback before i post it to the AppStore. Is it good? bad? Any idea that might help. Your feedback is apreciated. Thank you!
I could help you if I could play the App on my own . Overall Design seems to be very very sweet. Nice Audio ! P.S. I do not believe you did that in 2 Weeks oO !
The best way to get thoughtful feedback on these sort of games is to get a few beta testers who can sit down and play the game deep
i like the graphics and the music fits the gameplay well. honestly, it doesnt look like it has too much depth but that definitly can be changed