For sure hard Before playing you will need to set traps - turrets, mines, obstacles etc you need to chose which weapon to use and which powerups to take. The game will be about surviving with leaderboards. If you survive longer - you are better than your friend. I will try to put strategy where you need to think which weapon use on which enemies and where to put obstacles/traps. When you are playing you are leveling up your character and obtaining credits which is needed for traps/upgrading weapons, powerups, character etc This sound like F2P and yes - it will be F2P but without any option to gain credits (from in-apps or "like on fb" or ads...whatever - it will be totally free) I'm finishing last weapon - pistol and after that I will move into some gameplay.
Enemies sound great. I always enjoyed Halo's symbiotic & hierarchical system of aliens. The interactions were definetly unique. Any chance that your enemies might have this level of depth? Once again GFX are top notch . Can't wait to see where this game goes!
Reaper (something like M1), Shotgun, Rail, Rifle, Pistol and SteerGun. If you guys have ideas for weapons functionalities feel free to help me
Added last weapon Pistol - changed hands animation a lot using Anim Blueprint. Finally I'm able to start working on gameplay. http://creategamesfromscratch.blogspot.com/2014/06/prototype-pistol.html youtube: https://www.youtube.com/watch?v=t_y_SLRyMF8&feature=youtu.be facebook site : https://www.facebook.com/howtocreatescifishootergame
Spider Enemy - Behavior Tree, Animation Blueprint and Damage System. http://creategamesfromscratch.blogspot.com/2014/06/prototype-enemy-spider-robot.html Youtube: https://www.youtube.com/watch?v=fB6f5tyY61E&feature=youtu.be
Game looks pretty good,will there be controller support at launch,or a plan for it in updates? And if you have,can you give us the framerates on the devices you've tested it on?
The game is still in prototype state - I've worked on it like 3-4 days now so you will need to wait for such informations.
Added mobile controls (touch and tilt) http://creategamesfromscratch.blogspot.com/2014/06/prototype-improving-controls.html TILT: https://www.youtube.com/watch?v=er7s-iCjHoQ TOUCH: https://www.youtube.com/watch?v=CC-KitK7_qI
Some ideas, A hand grenade, Flamethrower, Grenade Launcher, The ability to melee, maybe a micro sub machine gun? Oh & some neat Alien weaponry!
will be there as powerup It will look really bad on mobile SteerGun is something like grenade launcher. Will think about it - thanks! Don't have assets for that. btw I'm thinking about the game name if you have ideas please let me know!
Added floating damage text using HUD. Crit DMG system. http://creategamesfromscratch.blogspot.com/2014/06/prototype-critical-damage-system.html https://www.youtube.com/watch?v=H4IWMpvtcjc
Hmmm when I see the enemies it'll help me come up with a name. Also, what exactly is the setting? Is it a spaceship or satellite or secret base?
Space ship. Progress: How to add enemies health bars using 2D HUD. http://creategamesfromscratch.blogspot.com/2014/06/prototype-enemies-health.html Video: https://www.youtube.com/watch?v=LK2--3DuVd4&feature=youtu.be
Spider polishing: scale, speed, ragdoll, breaking bones, sounds. http://creategamesfromscratch.blogspot.com/2014/06/prototype-spider-polishing.html Video: https://www.youtube.com/watch?v=_4UAAR7uLc4&feature=youtu.be
Added Flying Drone. http://creategamesfromscratch.blogspot.com/2014/06/prototype-flying-exploding-drone.html Youtube: https://www.youtube.com/watch?v=GSIJs4M1qtk&feature=youtu.be
Added Melee enemy - Golem: http://creategamesfromscratch.blogspot.com/2014/07/prototype-golem-melee-enemy.html https://www.youtube.com/watch?v=HVGl93W69Ho