I'm using XCode 3.2.6. I like to make my game work for earlier version 3.1.3 but when I build the Project in Xcode, I'm getting the following error: Code: File /Users/.../build/Debug-iphoneos/libcocos2d libraries.a depends on itself. This target might include its own product. And it's the only error. What's the meaning of this error ? What's the issue here? Please help me.
I'm a journalist, know nothing about this! But my bro is studying informatics at university...post again the same question in about two years...then he will answer to it!
I haven't looked into your bug, there simply isn't enough info, but I would say that it isn't worth sticking with XCode 3.x when you could be using XCode 4.x. Don't switch yet though, someone may come up with a good reason to stick with the old version. I really can't think of one though.
you may find more help with the cocos2d community for specific errors http://www.cocos2d-iphone.org/forum/