Hi, My first and only game was not selling well (or at all) for the last 6 months. It was between 0-1-2 copies a day, mostly 0. Which is normal for a game not in a top 100. But 4 days ago something happened. It sold 5 copies, then 4, then 10! Yesterday 5. I would really love to know what triggered those sales. Most of sales are in US. Tried googling, can't find anything. I know it will stop as quickly as it started, but would still love to know what the heck happened. Any ideas?
Hellifiknow, but... I'm glad to hear it! I love this game! You should consider an update with a retina resolution icon, that would look great! Everyone else, consider this game, it's a great take on an old paper-and-pencil racing game many of used to play - very well done.
Thanks mate, you're my biggest supporter, appreciated! Regarding retina, do you mean just an icon or game graphics? I let you know a little secret, which is not a big deal, but I started working on another version of this game, but totally remade from scratch, with idea that users can create their own tracks and share them, also online multi player with tournaments etc. Question is if I ever finish it, somehow lost excitement making games for iPhone lately for reasons unknown. It could be twitted, who knows. It's not featured by Apple anymore, usually Appanie shows this info. Anyway, looks like it will remain a mystery.