New Game mode for ORBITAL

Discussion in 'General Game Discussion and Questions' started by puffo83, Oct 22, 2009.

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What would you like to see in ORBITAL

Poll closed Nov 5, 2009.
  1. Aimed Mode

    31 vote(s)
    39.2%
  2. Laser Guide

    16 vote(s)
    20.3%
  3. Progressive Scoring

    26 vote(s)
    32.9%
  4. Chain Reaction

    50 vote(s)
    63.3%
  5. Stats

    31 vote(s)
    39.2%
  1. puffo83

    puffo83 Active Member

    Aug 13, 2009
    29
    0
    0
    Head of PR @ bitforge Ltd.
    Switzerland
    #1 puffo83, Oct 22, 2009
    Last edited: Oct 22, 2009
    Yes, we do! ;)

    After asking the community what the additional third mode of Orbital should look like, we were literally flooded with wishes and requests. At this point we would like to say a bold THANK YOU to everybody for posting their ideas here on Toucharcade, Twitter and Facebook. We are still amazed by the originality of every single one and are very proud to be part of such a great community.

    So, after several lively discussions we chose the 5 most promising contributions for the poll. The winner will be included in the coming third mode. The existing modes will not be modified! We are sorry for not considering some of the ideas, mostly because they would unbalance the game.

    Here we go:

    TOP FINISHERS

    1) Aimed Mode
    Orb is shot where tapped (Non-oscillating turret).

    2) Laser Guide
    Guide-Line that shows the precise path.

    3) Progressive Scoring
    Bonus points for combos.

    4) Chain Reaction
    The name says it all. ;)

    5) Stats
    Average score, orbs popped in total, playtime and so on.

    Please cast your vote and if you have any good, funny and sarcastic shouts for our robofriend, don't hesitate to post them below.
     
  2. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
    9,230
    2
    0
    The Underworld
    I voted for everything but laser guided...I just think laser guided would somewhat erode the skill of the player being a definer for scores as anyone could just take a lot of time to line up the perfect shot...with all of the other proposed modes, player skill and timing to shoot are still the big factor in determining success of a shot...and the mode just determines what happens afterwards as an effect.
     
  3. VoodooVyper

    VoodooVyper Well-Known Member

    Jan 25, 2009
    2,244
    15
    36
    I think an expert mode would be cool. For example, having orbs start with 5 'hits' rather than 3.
     
  4. Grubjelly

    Grubjelly Well-Known Member

    Jun 19, 2009
    1,118
    0
    0
    #4 Grubjelly, Oct 22, 2009
    Last edited: Oct 22, 2009
    Everyone loves stats, unless they've shot many millions of orbs and don't want anyone to know :D
     
  5. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
    9,230
    2
    0
    The Underworld
    yup, stats are definitely fun, i enjoy seeing those in games
     
  6. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    I actually like the idea of laser guided shots for one reason... epic multipler games. The skill would be reduced, but in turn it'd raise the tactics needed to win. A nice variation I reckon.
     
  7. thegamerocks06

    thegamerocks06 Well-Known Member

    Jun 3, 2009
    1,091
    6
    0
    Student
    India
    What is the difference between Progressive mode and Chain Reaction?
     
  8. RM imagery

    RM imagery Well-Known Member

    Jan 12, 2009
    550
    1
    0
    Photographer (interiors, architecture, abstract ar
    Long Island, NY
    #8 RM imagery, Oct 22, 2009
    Last edited: Oct 22, 2009
    I agree with DevGood. I hope all gets implemented except laser guided. I don't see why just one of these ideas can make it. Stats are essential in this type of game. And my slow motion replay idea at the end of the game would make it much more exciting and has no impact on any modes.

    Sorry to see that the strafing turret didn't make it....
     
  9. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
    I voted for everything except progressive scoring, I like that the score is strictly the number of orbs popped
     
  10. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    Woot! We need more votes on the laser! Does no one else think that actually needing to make offensive/defensive tactics over simply having good aiming skills would be an interesting addition to the game? I'd like my multiplayer games to last a little longer, and this could be the key.
     
  11. thegamerocks06

    thegamerocks06 Well-Known Member

    Jun 3, 2009
    1,091
    6
    0
    Student
    India
    Could someone explain me how chain reaction would work?
     
  12. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
    orb explodes and other orbs close enough to it get hit also
     
  13. le'deuche123

    le'deuche123 Well-Known Member

    Feb 5, 2009
    2,476
    18
    0
    Chain Reaction all the way!! This game is perfect for that kind of thing.
     
  14. thegamerocks06

    thegamerocks06 Well-Known Member

    Jun 3, 2009
    1,091
    6
    0
    Student
    India
    I voted for Chain Reaction, Stats and Progressive Scoring. Seeing how Chain Reaction is the only completely new mode i'd like to see it implemented.
     
  15. iTouchaddict

    iTouchaddict Well-Known Member

    Sep 12, 2009
    71
    0
    0
    vote

    chain reaction would be perfect for this game, but laser aim would just make it easier for people since they can get the perfect shot every time
     
  16. Chrono Gear

    Chrono Gear Well-Known Member

    Oct 10, 2009
    621
    0
    0
    Peoria, Arizona
    Progressive Scoring, Chain Reaction and Stats all sound great! Whatever you choose to include will be great! This is still one of my all time favorite games. :D
     
  17. puffo83

    puffo83 Active Member

    Aug 13, 2009
    29
    0
    0
    Head of PR @ bitforge Ltd.
    Switzerland
    11 day to go and CHAIN REACTION is winning... Any more votes?
     
  18. thegamerocks06

    thegamerocks06 Well-Known Member

    Jun 3, 2009
    1,091
    6
    0
    Student
    India
    Chain reaction is winning by miles :D
     
  19. Caribou

    Caribou Member

    Jul 20, 2009
    19
    0
    0
    Robo-voice suggestions

    Robo Voiceover Variation Ideas...

    I love the monotone robo-voice ... I want more! You asked, so here are some suggestions for robo-voice comments to toss in occasionally in rotation with the existing ones ...

    For "Oops" (losing on 2nd shot):
    "Fail"
    "Doh"
    "Owned"

    For Game Over:
    "Doh"
    "Doomed"
    "Slacker"
    "Weak Sauce"
    "Once More With Feeling"

    For Double Hit:
    "Boom!"
    "Woot Woot"

    For Triple Hit:
    "More Cowbell!"
    "I Can Has Triple Hit?"
    "Three's Company"
    "Shake 'n' Bake"
    "Ho Ho Ho" (hey, the holidays are coming!)

    For Four In A Row:
    "Boom Chicka Bow Wow"
    "Smokin'!"

    For Five In A Row:
    "O.M.G. W.T.F. Five!"

    For Six In A Row (I've never personally gotten 7+):
    (anything different from 5 in a row!)

    Ok, some are cheesy. So suggest your own! And I would leave the screen text as-is, printing "Double Hit", "Triple Shot", etc, but that's just me.
     
  20. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
    when can we expect an update? ;)
     

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