Unlike its predecessor, "Zombie Crisis 3D 2: HUNTER" is a more delicate Third Personal Shooting Game rather than Rail Shooting Game. The amazing graphic and comfortable controlling method will certainly enrich the game experience: • Lighting and shadowing effects enable more graphical details. • High resolution RETINA display support. • More than 15 zombies per screen increases the feel of tense. • Powerful weapons offer a feast for killing zombies. • 12 game scenes and varieties of maps. Storyline: Same story stretches from "Zombie Crisis 3D"... When Dana ( "Zombie Crisis 3D" ) is tracing the PV37 virus, there's another colleague hunting for the same goal. Her partner Fox, being appointed the task not long before, has already slipped into Argo Company. Will Fox then finish the mission Dana left when wounded? Or will Argo spreads the PV37 virus throughout the world? The final war is now drawing near...
I'll give you one thing, you really put your all into your games. Hope this one is successful for you.
Looks cool, reminds me of overhead run & gun game like Cannon Spike. But why do you recycle the bosses from the first game? I would've loved to see new designs and such
because it's the other side story of the frist game,the boss may look the same, but due to the different contorl,totally different feel,and also a lot of fun( at last I hope so)
that does look pretty cool but isn't this like the 13214598345825425st zombie game released on the iphone?? I really hope it's good cause i'm dying (pun intended) for a good zombie game.