Added the launch trailer, enjoy! if everything goes well on the Apple end the game will launch on the 8th of March.
Ask Sanuku? He's good with recording stuff. ------------------------------------------- Most exciting indie bullet hell for iOS. Gameplay looks very good already! Btw is that 1:1 relative touch I'm seeing? *Edit: love the ship banking animations too! (not like I haven't seen it before, but it just looks cool!)
Looks great! A personal thing for me is I'd prefer if the background and the enemies to be different color so you can better see the enemies. In Danmaku Unlimited, they're pretty similar in color to me so they kind of just blend into the background. Otherwise looking forward to this! =D
- yes there'll be 1:1 control! - the enemies have a glow around them to make them stand out against the background but yes that stage in particular is very teal and have a predominantly teal coloured enemy set, probably need to do something about that :/ - chances are it won't work with 2G devices but who knows I may have a stroke of genius during the optimization phase!
If this is universal , any chance of icade support for the ipad ? http://www.ionaudio.com/downloads/iCade_Dev_Resource_v1.3.pdf Apparently doesnt take long to add, you'll then have a whole host of icade owners buying this.
the game is tentatively scheduled to be completed around end of jan/early feb. But I'd like to get it right instead of working around a release date so it could be a little bit later than that.
Hope that means an update will be given to Danmaku with this engine and 1 to 1 control and maybe even no annoying bar at the bottom of the screen.
yep, it looks great and controls looks good, but it would be also cool if danmaku controls could be improved too.
It's been quite busy dealing with RL and finishing up the game, but everything is going well. The music has recently arrived from BLANKFIELD and I can say it is 100% awesome. Right now development is mostly at the polish and gamecenter integration phase. Hopefully I can get some better quality video up soon. And yes after SS is done I'll be working on an update to bring danmaku up to date, specifically the 1:1 control and dynamic screen scaling.