What next?? A little help please.

Discussion in 'Public Game Developers Forum' started by Crafter, Apr 23, 2011.

  1. Crafter

    Crafter New Member

    Apr 22, 2011
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    So over the past few months since Christmas when I got my MacBook pro, I got Xcode and started feminising myself with the objective-c language by following tutorials like "thenewboston" and other people. Now I'm trying to make a 2d and adventualy do maybe 3d games but I have no idea on how to start this because I don't want to use something like unity that is just staraight forward. I would like to learn as I go so i someone can reply with some links or helpful advice on where to go and also I know about already done engines like cocoa2D.

    Thanks
     
  2. MrLeQuack

    MrLeQuack Well-Known Member

    Cocos2d is what i use, and box 2d!i recommend you to use them!it will help the development proccess a lot!
     
  3. w162

    w162 Well-Known Member

    Mar 25, 2011
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    Yes. Cocos2d is definitely worthy to checkout. If you want to make 3D games, you may also take a look at Unity 3D as well. There are some very good tutorial in unity3d's website, including an example of 2D platform game.
     
  4. Crafter

    Crafter New Member

    Apr 22, 2011
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    I would use unity but I would like to stick to Xcode and I will try cocos2D
     
  5. pchukwura

    pchukwura Well-Known Member

    Sep 15, 2010
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    Co-Founder/Software Engineer
    Atlanta
    If you prefer not to use an engine like cocos2d and do things a bit more manual (not really that difficult, as i'm going this route) I would check out this book:http://www.informit.com/store/product.aspx?isbn=0321699424 from 71Squared

    It utilizes OpenGL ES, talks about OpenAL for audio, bitmap fonts, etc. They also have a finished application in the AppStore with full source code on what the finished product will be. (Search for "SLQTSOR" on the AppStore)
     

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