Universal Desert Fox: The Battle of El Alamein (by Shenandoah Studios)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Jun 25, 2014.

  1. Baracus

    Baracus Well-Known Member

    That is a mighty good point you make!! Haha
     
  2. Crabman

    Crabman Well-Known Member

    May 24, 2013
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    I was sceptical in the begining because of the new supply rules but i have to say it makes a hell lot of fun (again).I love how dynamic the flow is.

    The campaign seems much easier on CW side (two plays and both i totally destroyed the enemy),i currently can't see myself winning the campaign on the german side.But i remember that i thought the same when BotB or DoM came out.And in DoM i always capture moscow now,no matter which AI i fight with :)

    I already found 2 bugs,one of them was even a gamebreaker.That was the first time ever in a CiC game.Has something to do with the"review"function vs.AI.I already sent ingame feedback and got a VERY quick reply.They are already aware of this bug.

    And it drains the battery noticeably more than DoM or BotB but maybe it's because the battlefield is much brighter than before? ;)

    Last but not least,the scrolling/zooming is slightly less smooth than in the older CiC games and i have a Mini Retina,should be enough power i guess.
    (love the new dust when units moving by the way :) )

    One of the biggest german websites (more about console/PC gaming) awarded it as"game of the month".crossplatform!

    http://www.4players.de/4players.php/dispbericht/Allgemein/Special/26828/80587/0/Monatsuebersicht.html

    They always loved the CiC games (88,90,91%)

    SOME SUGGESTIONS:

    1.You used two different colours for germany and italy,i would love to see more colours for the CW units as well.This would add a nice feel of how many different countries/ethnies fought this battle for the CW.Not talking about rainbow colours,just slightly different brown tones maybe?

    2.CLOUD sync.Why did you never implemented it in your games?I mean,it's already there,no?I can play MP matches at home on my iPad and continue on my Phone...it's the perfect game for train rides etc.,so i would love to be able to do this with SP as well.

    3.Pacific theatre for the next CiC game!!Maybe with one big battle (Iwojima?)or more smaller islands that you have to capture.Throw in some ships :)



    Thanks for another brilliant game!
     
  3. september

    september Well-Known Member

    Sep 14, 2012
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    Surprised this is universal, download size is small for the universal versions of their games.
     
  4. Ubisububi

    Ubisububi Well-Known Member

    Oct 8, 2009
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    #44 Ubisububi, Jul 5, 2014
    Last edited: Jul 5, 2014
    This is a pretty insightful post as it helps me understand why I usually don't like hardcore wargames, or even some of the more detailed boardgames. The tutorials often tell me WHAT to do, but they never tell me WHY to do it.

    For example: Welcome to Settlers of Catan tutorial. The AI has taken its turn and has chosen to build a road, but I'm not going to tell you WHY...

    All I can say is it took some time with this series for me to understand the WHY (which is too bad) but I can tell you that it came with time. Sometimes these forums can be hostile toward opposing opinions, even those from posters who take the time to explain what's not working for them. I'd love to hear what Brad has to say in response to this.
     
  5. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    Nevermind, misread a post.
     
  6. Crabman

    Crabman Well-Known Member

    May 24, 2013
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    Something is wrong with the Achievements it seems.There are some for Wilhelm von Thoma (where is he?) but none for Nehring.
     
  7. Loozr

    Loozr Member

    May 23, 2013
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    #47 Loozr, Jul 13, 2014
    Last edited: Jul 13, 2014
    Thanks, Ubisububi.

    Well, In the meantime I did buy Bulge and Road to Moscow on independence day.
    The history backgrounds, provided by the designers, alone are worth the price.
    These are beautiful games. And yet... I'm still waiting to get 'sucked in' by the game's logic, inner workings,...

    Panzer corps could achieve this quite easily, as did most other strategy games I bought recently (even the Tiller ones :) ).

    It's probably something in my own inner workings that is missing ;-)

    Well made point about Catan. I'm rarely concerned during tutorial presentations if there is a lack of additional explanation. Part of the fun is discovering the mechanics by myself. But I agree completely that some tutorials have the label 'DIY-kit' on the back which can be quite frustrating :)

    To get back on topic: I would love to see some well documented After Action Reports of missions in Shenandoah's games. Maybe that will help me explain the things that I currently seem to be missing...
     
  8. Best75

    Best75 Well-Known Member

    Nov 3, 2012
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    What's next in the criss in command?
    The three games we have start with the axis going on the offensive so a game with the allies starting on the offensive would be nice
     
  9. PaulEd7

    PaulEd7 Well-Known Member

    May 10, 2012
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    Yeah, perhaps D-Day, establishing and defending beachheads in Normandy.
     
  10. scarypharaoh

    scarypharaoh Well-Known Member

    Aug 26, 2009
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    Medical Professional
    With Carmen Sandiego
    unfortunately a new update for this game has broken it on iphone 6+. the screen is now way off center and small. had to go back and re-install the old version.
     
  11. shlpd

    shlpd New Member

    Aug 5, 2014
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    Can anyone help me out? Im obviously misunderstanding the game mechanics, because I never win and my combat strategy is shit. Is there a good guide online?
     

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