Dungelot [Dungeon crawler]

Discussion in 'Upcoming iOS Games' started by Pixeye, Aug 6, 2012.

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  1. LCDDreams

    LCDDreams Well-Known Member

    Jul 11, 2011
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    Game Designer
    San Jose, CA
    Yeah, I remember that. A shame too cuz this is a great game mechanic/design. Looking forward to this - looks like a lot of fun!
     
  2. V!3T

    V!3T Active Member

    Sep 10, 2011
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    Canada
    Wow awesome! :) The way the game'll be sounds good to me! :D Keep up the good work! I'm sure this game'll be (should be) on the featured games when released!
     
  3. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
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    #63 Pixeye, Oct 7, 2012
    Last edited: Oct 7, 2012
    Tnx! I'll do my best. Well hope it will be featured and give me opportunity to make other ideas...As I intentionally dont work on companies and refuse publisher offers ( everyone want to change game in their way, I feel that it isn't what I want to see. Even if it fail..at least tried hard and died as a "free man";-)


    [​IMG]

    • Finished hero choosing menu + upgrade system for passive skills. Each hero has 3 passive skills.
    • Finished making save data system. Now all progress saved and game can be balanced.
    • Made some localization packs.
    • Added new font ( can be seen in skill info text )

    Right now 2 heroes got abilities:
    Paladin:
    -Holy Strike
    Damage bonus against undead.
    -Holy Shield
    Absorbes damage
    -Resurrection
    Little chance to resurrect after death.

    Vampire:
    -Blood draining
    Steal health from enemies
    -Sympathy for the undead
    weakens enemies. But vampire can't fight well against undead mates (damage penalty for attacking undead)
    -Batman
    AOE skill that summons swarm of bats on enemies.

    My first experience in drawing icons;-)
     
  4. V!3T

    V!3T Active Member

    Sep 10, 2011
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    I'm liking what I see! :)
    Passives abilities' a smart way to enrich the unique gameplay! >:3
    I can't wait to see the other characters and their abilities! :)
    The art for the icons looks so awesome (Y) it really fits the game (remind me a bit of Battleheart, which I loved the art too).
     
  5. BazookaTime

    BazookaTime Well-Known Member

    Looks awesome.
     
  6. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
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    Indie developer
    One of hero classes;-)
    [​IMG]


    Okey! Some good stuff. Probably tomorrow I'll share a little web demo of the game. So stay tuned;-)
     
  7. Samuramu

    Samuramu Well-Known Member

    Jul 27, 2011
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    Game designer and coder
    I like your project a lot.
    Great process so far, all the best!
     
  8. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
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    Indie developer
    #68 Pixeye, Oct 16, 2012
    Last edited: Oct 16, 2012
    pc demo and new video!

    Oh;-) Kinda important moment;-)

    First of all I've made new showcase video that shows everything I've added in last 2 weeks. Menu, heroes with abilities and so on;-)

    I've added initiative ( A person with bigger value of initiative attacks first.
    Also I've added fire spirit It's an ally. When you open enemies you ca n click on this spirit and he will make AOE damage to all mobs. There will be more of different types of spirits.

    [​IMG]


    [hqyoutube]jerriiSATwQ[/hqyoutube]

    And for all who wants to play demo version on your desktop:
    PC version
    macOS version

    Also I made a group in facebook - link about game;-)
    Hope to make web version also some day.
     
  9. V!3T

    V!3T Active Member

    Sep 10, 2011
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    So far so good! :) I'm liking the gameplay!
    I know this is only the demo version, but will there be sfx?
     
  10. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
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    Indie developer
    Yup;-) I've got a pack of sfx from composer just today;-) I dont add them yet because there are many other important things to do.
     
  11. nestor

    nestor Well-Known Member

    Jun 21, 2012
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    Uhm... So when is this coming out again???

    Jk haha. But seriously, I just found this thread and you have definitely caught my attention. The game looks GREAT! I will be following this closely for sure, let me know if you need people to beta test it! :D
     
  12. lazypeon

    lazypeon Well-Known Member
    Patreon Bronze

    Tried the demo, seems like a good start.

    I like it conceptually; I'll have to wait and see how things expand out with new abilities/items. Right now, you have a good 'puzzler' base, in the same vein as Desktop Dungeons.

    Looking forward to see where this goes.
     
  13. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
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    Indie developer
    Tnx a lot for your feedbacks! They give me strength to carry on;-)

    This is a progress line for vampire. (from right to left)
    [​IMG]
     
  14. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
    362
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    Indie developer
    Yahoo!
    Finished with vampire;-) He is totally badass;-)
    [​IMG]
     
  15. LCDDreams

    LCDDreams Well-Known Member

    Jul 11, 2011
    402
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    Game Designer
    San Jose, CA
    Tried out the demo - fun game! I'd prefer it though if 1-2 of the skills were active instead of passive/random. Also, what are the three icons in between the rune buttons and the health/attack stats?
     
  16. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
    362
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    Indie developer

    tnx!) Those 3 icons wil be shown in other way - there will a little bit more of them. They are useful things that you can find in dungeon ( right now you can find only golden key to open next level ). For example: magical compas that will show you where treasures located in the next few dungeons and so on.

    I've collected some feedbacks and definitly will make some enhancements to the game. Also I believe that the next showcase will be from the web platform as it much better than force people to download something.
     
  17. Tyra

    Tyra Well-Known Member

    Feb 3, 2011
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    Illustration & Graphic Designs
    Germany
    Looking forward!
    :)
     
  18. tabs

    tabs Well-Known Member

    Feb 26, 2009
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    Philippines
    Any update ETA?
     
  19. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
    362
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    Indie developer

    Hello;-) Last few weeks worked hard and glad to say that today I've finished working on gameplay part. I still want to change a little bit gui/ change icons and add sounds/music
    So I believe that ~1 december I'll add web demo and send free version to appstore.
     
  20. Pixeye

    Pixeye Well-Known Member

    Sep 23, 2011
    362
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    Indie developer

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