A game based off of Dwarf Fortress? Loving the idea! I wish someone could somehow crunch all the functions of DF into a game on my phone...if anyone could do it, its Rocketcat.
Not nearly as complex or full as Dwarf Fortress. My design goal is to make a simplified version of the 2d version of dwarf fortress, before they added the third axis. Less focus on building, more on survival, exploration through mining, combat. We want to replicate the dwarf and workshop management, but in a way where you could play it on the toilet. Also some games have tried to do Endless Runner + Fighting Game, but they tend to focus way more on the running and platforming. Generally the fighting feels like an afterthought. Hopefully pretty soon we'll have more screenshots of the Mage Gauntlet spinoff. I keep posting more info to the facebook page.. www.facebook.com/rocketcatgames
Hey Kepa just a quick couple of questions: I've read the posts on your facebook page, and I really like how you're planning the next 2 games, is that slowing down your process on this game? (don't take this wrong, I understand you need to prepare for the future) Another thing, is this game still planned to have all the content that has been previewed, or was any of that scrapped to make this have a faster release? And lastly, I know this has been asked before (myself included) is there an estimated time frame for release, like May - July'ish?
Those are two games we're working on at the same time, not just planning them. Both are being done by separate programmers while we wait for engine/tool stuff and other early things to be done with the spinoff. So, no, they don't slow anything down, since the slow part is generally programming. No cuts planned, yet. Worst thing we might do is remove a class or two on release, if we want to get the game out faster. Though they'll just get put back in during updates. Likely those would be Gunner (hardest class to make/balance in the current starting roundup because he belongs in a dual stick shooter) and Cultist (kind of a mage/rogue hybrid class, so the second weirdest behind Gunner). Which would be too bad, because those are probably my two favorite designs so far. But even then, there'd still be 4 release classes (5 if you get the game in the first couple days). No idea on a release date. Not going to guess, either. We'll be able to provide a release date when it's about a month away from the actual release, though.
Goin slow. Dwarf Fortress is a super complex PC game, that's a fantasy dwarf simulator. You mine out a fortress from the rock, have them create weapons and food and such, create traps, defend against invasions. There's a new york times online article about it.
OH YEAH? Is that what Minecraft is? I thought the similarities to Dwarf Fortress were really slight. But then again, you sound sure of yourself. Maybe you have some reason to say that, but you're holding back because you want to heighten the suspense.
Endless Puncher will definitely be done first, followed by this spinoff, followed by the Dwarfs game.
yeah seriously, whats up with the games progress? thats over a month since any news. do you have anything you can tell us rocketcat games?
Kepa's been pretty active on the Twitter, mentioning recently that the random monster/level generator is coming along nicely. He's also talked about a game they're developing concurrently, describing it as an 'endless puncher'.
i don't have a twitter so i wouldn't know, i have been loosely following the facebook page though they post stuff there a little more than here. i just want to stay informed so i can get the game on day 1 for the link type character
Yeah we mostly switched over to posting news updates on our facebook page. I'll get back to this thread when the game's closer to coming out. Also, will give about a month's warning before the game's released.
In-development name: "Endless Puncher". This game's in-dev name is "Mage Dungeon". Titles will possibly change slightly when closer to launch.
Love you and everything you do. I'm already saving up my pennies. It feels more like I earned it that way =]