This game looks really nice. It does look like it controls in a set path, and seems like a battle game, along the lines of Dark Meadow and Infinity Blade. I get the impression it's in rails.
Watched trailer 4 times. Feels like a linear action game where the game forces you on a set path and fights individual enemies in enclosed areas (walls!? barriers that break DMC style???).
Nice! So I was right about the card powers thingy. Why does there have to be so many good games? I'm already almost broke...
Why does it seem Touch Arcade can never secure any of these informative exclusives?!? They'll report on the breaking news, but never seem to get hands on impressions, previews or scoop great articles for top tier (premium quality) games... ...I will say TA has the best iOS community, but thank goodness for the other sites we HAVE to rely on for things I wish they'd TA had secured. I one day hope to see TA become the site IGN USED to be, before IGN relegated their site to irrelevance.
Why does it sound like this game is going to be free with IAP? It just sounds that way to me in the comments the company is making about the pricing structure. hmmmmmm.
Wow! This looks awesome! I now want this and modern combat3! I think gameloft should use unity game engine too because if you look at shadow gun, it does not lag at all on ipod 4th generation, and if you compare with gameloft's silent ops, its like Silent ops graphics<<<<shadow gun graphics But Silent ops lag much more than shadow gun. Maybe gameloft could have used unity or upgraded engine for mc3, but who knows. Well, this game's looks better than my computer games! Awesome
This excerpt just killed, any and all excitement I have for the game. I am approaching with caution: "Were getting the price down as low as we can possibly justify, letting players choose how much they pay while ensuring we deliver a full experience of the IP to everyone who plays. The in-game economy is tied to scores, customizations, achievements, abilities and items that all players can participate in, whether they elect in-app purchases or not." http://www.slidetoplay.com/story/slide-to-play-q-and-a-bladeslinger
Sounds to me that the IAP are optional (as short-cuts, I suppose) and that you do get the full game upon purchase. The idea that you can pay to get goodies faster if you're more of a casual player doesn't really offend me at all. But I guess we'll see.
Whether you want to play an action game on a touch screen is a personal preference. But if you has an XBox that produced graphics like that you were a very lucky boy.
Not sure what that has to do with what I wrote, but sure, ok. Perhaps I was a bit subtle, so let me cut the word play: no, they're not. If you don't have an original XBox at home, do a quick search on YouTube to remind yourself what graphics looked like in 2001.