Ramps did surprisingly well considering our ill-time launch coincided with numerous other titles, which resulted in us getting zero press coverage. We were able to sell over 200 copies between 12/25 and 12/26 despite some criticism for our $2.99 price point (and the fact that we were basically buried). How did everyone else do? Did you guys all see a sales spike over the holiday break as well? How dramatic was it?
Just checked my downloads for Rollatron. About 300-400 downloads over the break. Of course it's just a free demo right now.
I have 2 IPAD games (check my sig). They were priced at $1.99 but I decided to move them up to $2.99. I'm pleased to see that I had a huge bump in sales during the xmass period. I though it was impossible to compete with all the great $0.99 sales games. I'm glad I made that move. JC
Any of you lot still experiencing "higher than normal" sales? I got a 8X boost on xmas day, and it's sitting at 2X revenue as of yesterday when compared to the week before xmas?
I got a 4X boost on X-mas day, and have settled to about 2X normal ever since. My ranking hasn't really changed (#38 in Racing as of this moment). Daredevil Dave has been in the top 35 or so in Racing for almost 8 months.