You just pray to god that zincous doesn't see this post of yours Anyways, I didn't even try the first version (Yup. I'm praying as well )
hey hey! i dont interact much with zincous! he's never on any of the threads im on! (it should be the other way round shoudlnt it...)
Quite frankly I loved the first one, I loved the mechanics of it, and I loved how high you could get combos rolling. I am extremely excited about this. The puzzle side of the first one happened to be one of the toughest I played on the iphone. Gameplay for the win!
I hope this ins't going ot be entirely "solve the puzzle" crap but good ol' multiple modes ala Trism I.
Yes I do And yes I did There are a lot of new members on here that got their iphones and ipods after the Trism era and don't know about it now. Which is a shock to me obviously, as it was the only game I really played in the beginning, and the whole reason I signed up here (there was a thread about the game that I signed up to reply to) There used to be a great fan base around Trism here, hopefully those experienced app store followers come out of the wood works
Ha! Zincous, you gonna own this game too? anyway I definately get this. Hopefully we could see some videos or at least screens soon
Ah, I hate teaser trailers but I'm very excited about Trism 2. Loved the first one as it also in a way opened up gaming on the iPhone for me.
I only get nervous since at one time there was talk of making a pretty much "Puzzle Only" spin off and I PRAY TO GOD this isn't that! But then again, why worry, clearly Zincous, who clearly OWNS the game (physically and spiritually) would never let something like that happen to us (I know he's not the dev but as the record holder I'm willing to bet he got a sneak peek at what lays ahead)!
I hear you bud. This is definitely going to be a full new game designed from the ground up, and not a 'solve the puzzle' game. I'm hesitant to talk too much about it, but the franchise is going to be taken in a couple of new directions that I think you'll really like. In addition, we'll have a 'classic' mode which tightens up the core game in the original Trism.