TouchArcade Logo The TouchArcade logo I made in 30 seconds ^_^ Click to see the real-time voxel model
Merry Xmas Everybody Merry Xmas everybody ^_^ Click to see the real-time voxel model And thank Santa for fighting with aliens for us By the way, did you notice that Space Qube supports iPhone 5/iPod 5 new 16:9 resolution now?
Roll ! Santa, Roll !! Roll ! Santa, Roll !! Save us from aliens using your gift boxes. I made those gift box and pumpkin missiles to celebrate Christmas today ^_^. For all the people who are looking forward to Space Qube, I wish you all have a merry Christmas and happy new year. Subscribe to the TouchArcade YouTube channel
wish you all have a Merry Xmas and Happy New Year We made the Xmas card of Space Qube and wish you all have a Merry Xmas and Happy New Year. Space Qube will hit iTunes store early next year, don't forget to download it, it will be free I can't helping making a new video when I got the new moose and sled models...... This time, Santa fights with alien snowman riding his space sled ^_^, hopefully you will enjoy this video Subscribe to the TouchArcade YouTube channel click the link to see the voxel model in real-time
5 years old boy can make 3d model on iPad He is actually my son and recently he loves to make Angry Birds model on Space Qube. Happy 2013 everybody ^_^ Subscribe to the TouchArcade YouTube channel Here is what he made : click the link to see the voxel model in real-time
Virtual v.s. physical voxel Angry Birds ^_^ I actually created the voxel model on iPad first then used the voxel model as the reference to make the physical models. Here are the links for the all Angry Birds I have made : Red Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=794 Yellow Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=803 Bomb Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=799 Blue Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=868 Green Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=796 Orange Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=797 Lazer Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=869 Ice Bird :http://spaceqube.lynxengine.com/embeded_flash.html?mode=3d&modelID=790
I spent a little time today added a Gameboy mono LCD filter into the game just for fun but it looks pretty interesting Should I add this feature into the release version
Hi everyone, we are going to have an open beta version soon to get more feedback from the real users. The registration page will open very soon so please stay tuned if you are interesting in joining the open beta test!
A really nice article from Polygon.com about Space Qube! It reports the story about how we make the game after quitting our jobs. BTW, I got serious flu last week and didn't work for almost 5 days...... So the open beta will have a little delay but I has been working very hard on it since yesterday to catch up the progress. Sorry about that and I will open the open beta registration link as soon as I can.
Hi everybody, I am so excited now because we just finished the beta version of Space Qube and now it is the time to open the registration page. Subscribe to the TouchArcade YouTube channel Please go to this link to register your device for beta test, please be advised that Space Qube only supports iPhone 4/4S/5, iPad 2/3/4/mini and iPod 5G with iOS 5.0 and later. Beta registration link : http://tflig.ht/L8JecM We really want to collect more feedback from the real players by releasing the beta version. So if you register as the beta tester, please dont hesitate to provide your opinions to us. We appreciates all the inputs from the beta testers and we will tune the game according to your feedback. This is the screen you will see after beating the boss, you can simply press the Feedback button to send us your opinions ^_^ We only have limited quotas for beta tester, so register your device now and prepare to rock with Space Qube!
Hi Everyone, Yesterday we received a lot of application for beta test and we really appreciate it. But many of the applicants only signed up Test Flight account and didn't register your device so I can't add your devices into the build. If you have registered for beta test and haven't registered your device yet, please log in http://testflightapp.com using the iOS device then reconnect your device to register it. Thanks again for your support.
I'm liking this project a lot, pretty surprised at the relatively few number of posts in this thread ^^ Going to follow this closely now . You son is pretty good at modelling btw fallingcat !
Yes, he is good and getting better every day. You should check out this one he made recently http://spaceqube.lynxengine.com/open_model_url.html?mode=3d&modelID=915
GDC 2013 Best in Play winners I want to share a good news with you here. Space Qube has been announced as one of the winners of GDC 2013 "Best in Play" award We appreciated all the inputs and supports from this forum and hope we can make Space Qube a better game when it's released. BTW, we are going to showcase Space Qube at GDC play K26 kiosk this year, you are welcome to play Space Qube in person and make some interesting models. We want to collect all models made during this year GDC, it should be fun.
Congrats on the award. Wish I could go to the conference and play it, but I'm waiting anxiously for the release.
Thanks. I understand you are waiting for the game release and sorry about keeping you waiting. We are working around the clock and hope Space Qube can be released around GDC. Thanks again for your anticipation.
Did I mention that our artist was ex-God of War lead artist? He just created this head using Space Qube to celebrate the release of <God of War: Ascension> Click to see the model in real-time 3D
GDC is around the corner, are you going to GDC? If so, please remember to stop by our booth at GDCPlay K26 to try Space Qube and maybe have some chat with us. We would like to hear your feedback about Space Qube. You are welcome to create some models at out booth since we are going to collect the models created during GDC, it should be fun