Hello one and all. First up please don't flame me saying this question's been asked a gazzillion times before or point me to http://tinyurl.com/2v9zkj I just wanted to know if anyone knows of any good books that can walk me through the process of iPhone development. And I mean right from step 1, the beginning, without any prior knowledge of anything other than how to read a book. I know they're not in any way connected, but it might be worth mentioning that I have a very basic knowledge of HTML, and also a fair knowledge of Flash ActionScript, but that's AS1 stuff, like gotoAndPlay. I've never seen a line of Obj-C in my life, but I'm willing to give it a go. It might be worth mentioning that I'm not interested in doing any 3D stuff, or working with any "engines". I just wanna do basic 2D stuff. All graphics pre-rendered and imported. etc. I know there's websites out there that deal with all aspects of iPhone development, but I'd prefer a book. Also, the websites I've seen tend to focus on a whole bunch of various separate tutorials for specific tasks, etc and I'm after something that's more like a "course", the whole journey from point A to point Z, without leaving out anything in between. Point A would be something like "this is an iPhone", but I don't know what point Z would be. Hopefully something a bit more advanced than a "hello world" app. All replies greatly appreciated.
There should be some books on the shelf by early next year. I'm working on one which goes from start to finish but it's for 3D development with Unity. I'm sure someone else will be doing a 2D focused book with Objective-C. Here's a link to an article I did on Rolando's basic mechanics which are 2D. It also showcases some simple 2D animation (but done with Unity). There are links within that article to 2 of my previous pieces on Super Mario Galaxy and Portal as well. http://www.gamasutra.com/view/feature/4042/games_demystified_rolando.php also ... http://www.gamasutra.com/view/feature/3897/ilang_syne_a_guide_to_iphone_game_.php Good luck!
Also be sure to check out the Stanford University's free 10 week course on iPhone programming, available free through iTunes U: http://www.stanford.edu/class/cs193p/cgi-bin/index.php Grab the accompanying PDFs as well to have some reading material to go with the series of lectures. It's a huge series, but a great one. Get them soon though, they won't be available for much longer.
Thanks for the links guys, I'll check them out. Would still be interested in a book though, if anyone else knows of an appropriate one. Thanks.
This book: http://www.amazon.com/Cocoa-Programming-Mac-OS-3rd/dp/0321503619/ref=sr_1_1?ie=UTF8&s=books&qid=1251890945&sr=8-1 really helped me get up to speed on Obj-C. I heard this book is good too: http://www.apress.com/book/view/9781430219682