I want to share my experience with iAD's with the game TwisTouch 800 banners per day and less than 2 of revenue Is it normal? What's your experience with iAD's?
Number of times played..? Am I missing something here, can you actually get paid based on the number of times someone plays your game or is that just a correlation between the actual ads displayed during game play?
You are mis-interpreting the results. That isn't 8000 downloads. That is 8000 times an ad tried to download to your app. Of which 85 people actually saw it and 5 people clicked on it. So you are running about 1 in 1000 times an ad downloaded, someone saw it. One of my apps yesterday had 19,000 requests with 6000 impressions. That is a more reasonable 1 in 3 ratio. Your request to impression ratio is incredible low probably meaning that your ad is on a screen that either users just blow by or never see.
Yes! you're right! it's not 8000 downloads, it's 8000 requests In fact the problem in the last 2 days was 2500 japan downloads per day and i think that Japan don't have iad's The iad's are in the main menu and i quit the iad when the game start. But I don't know why i have a really bad ratio request/impressions before the increase in Japan because most of downloads were from USA The increase in sales when I got out this review http://www.appbank.net/2010/12/12/iphone-application/196260.php