Hi. I am pleased to announce my latest game being released for iPhone and iPod, introducing; Hamster Havoc Hamster Havoc has 60 levels across 3 game modes resulting in fun for the whole family. Introducing Herman the Hamster. Help Herman reach his goal through the following; Automatic Help Herman to reach the goal by covering potential hazards that allow him to proceed. Hazards can be covered and Herman will not see them. Be careful though, you cant hide everything you see! Blockout Remove blocks and generate momentum in helping Herman to his target. Solve the puzzles of reaching the target in this fun filled physics section. Pathfinder Herman gets stuck in mazes, help him to find the correct path out. Hamster Havoc is a puzzle game full of physics aimed at the whole family. Subscribe to the TouchArcade YouTube channel
Thanks Nullroar To answer your question, its all about object manipulation and the idea, that to a degree, what Herman the Hamster cant see, cant hurt! The science behind it stopping a fan .... Think of the ash clouds stopping Jet engines!
I was just being contrary, but touché, good sir [or madam]! (EDIT: It really *does* look like a fun game, though.)
Hi everyone. Just to let you know that this is now in review with Apple. Fingers crossed it should go live soon for iphone and ipod! I hope to have the iPad version submitted this weekend!