Just out of curiosity, do you keep aggro with your priest by just outdamaging your other characters? Just a note -- my issues WERE gear-based. I had been using some level 30 armor that i'd pumped up w/ scrolls...and waiting for some useful piece of armor to bounce with intermediate scrolls. I ended up just using some normal white plate...and the armor on my chest piece went from like 390 to 750...instantly handled damage better. as for assassins, they are what you think they are...the same they've been in every krpg. My issue, now, is bag space. I think i'm probably going to have to get another infinity bag. I have way too many spellbooks just taking up room.
My priest has a lot of armour that has been enhanced so she can take the DMG. With the Rangers passive skill "Disturbance" , either she, or the summoned monsters will get aggro. This means that the mobs will stay away from my Ranger and Warlock. Additionally if my Ranger and Magician are getting attacked "Light Command" (Heal Party over time) and "Holy Sacrfice" (distribute damage amongst party members) keeps them alive long enough for a HP potion or Life potion. DMG output of all 3 characters are roughly the same but I'm about to get a unique Divine Staff (lvl 58) that I'll enchant to the max. Should make my warlock a serious heavy hitter. I too need inventory space. Too much is taken up by skillbooks and Advanced jewels
What's the deal with the armor? Every class can equip plated armor. So what's the point of the cloth armor? It's defense is always weaker. It's also weird how Priests can equip shields and maces. I initially thought that Warrior and Black Knights are the only ones with plated armor, then Ranger and Assassin with Cloth Armor...then little did I know, Warlocks and Priests can equip and attack with Orbs?! Kinda Strange...
i switched to a ranger. and i am loving it!!. i may still play my black knight campaign, but the ranger hits the spot. i love using bows.
anyone know where to get the 'palm fruit' for the fushion machine quest? it say can be found in Oasis, but where?
Hi, i am new here I think every armor has their purposes. Take leather armor for thief over an plate armor, you ll sacrifice def but gain a hefty 10% crit, 5% left hand weapon chance. Its up to you to choose. Also mage armor give 12% m.dam too. So maybe plate is not the only choice.
ok i got a question. a skill on the ranger passive tree says "increase Attack damage" it also says on the top "increases damage against emenies that dont attack" wtf does that mean? because all of the enemies attack.. any help would be appreciated!!
starting out... Hey fam...I have a few questions on this one, since Im so damn obsessed with picking the right character... 1.It seems the assasin and warrior can dual wield...but I dont seem to find evidence what can be wielded in the secondary hand? only a shied or is it balls to the wall any sword? 2.Anyone have issues with the ranged attack classes being delayed in shooting, due to the games auto attack style? in options i see a auto attack option....what exactly does it do...i tried using it and saw no difference 3.skills skill skills! who has the best variation and grapically pleasing? thx for all replies....RESPECT
Maybe it means "if they're not focused on the ranger." anyhow... Warlock with max summon is too good lol Also is it just me or can you actually attack faster by cancelling animation by moving after? Warlock's attack animation is fast Edit: yes you can! Wow... Lol my orb says "pretty slow" but I do damage so fast lol
The skill that you're referring to is "Rear Penetration" (what a name!) - it means that if the Ranger makes the first attack then there will be a DMG bonus. Yeah the Ranger is pretty sweet - he can kill mobs pretty damn quick. I'm really digging my party
hi guys! im ignoring all the posts at the earlier pages saying stuffs about how they hate this. but i am loving this game, so far my party is at lvl 75, (assassin,priest,ranger) and ive not yet hit a hard wall or get stucked either. one of the must have mercenaries skill that you guys must have is the "celebrity" i got one on my priest, which increases the rare mercenary chance when using emblems. i got a unique assassin their with 15 skills unlock. it has a name "Rica" not the typical mercenary named "Assassin" lol. and also the pots cooldown reduction skill is also a big help