I'm tackling unit control in a game I'm currently working on and I wondered if there'd be any consensus about what people prefer in the TA community. Two simple examples that come to mind for selecting and moving units (in real time): Walking Dead - one tap selects, double-tap moves. Kingdom Rush: Frontiers - one tap selects hero, one tap moves. From my experience, in the single/single option you trade potential mistaken orders for speed and ease. The single/double on the other hand, while less nimble, seemed more reliable. I wouldn't feel like either option was the wrong choice to make - but do any of you have a preference? Or a totally different example you think worked really well?