Really interesting game, but horrible stability as mentioned. In the interest of seeing a silver lining it has only ever crashed crashed outside of games for me... In the menu it dies constantly, but at least I've never lost any progress from it. Still has to get some major patches fast, but there's enough really good ideas here to keep me coming back.
Tried to download this morning, and get a message from the app store that "this product is not currently available in the US store". Huh?
I retract my previous statement. The servers are on their knees today, so now its both unstable innthe menues and unplayable in game due to lag and timeouts. Stay away for now and give it a chance in a month or so.
Seems like 2 weeks or more since the iphone beta, when should we be expecting iphone compatibility launch?
By the way, I've found iPad version to be stable (for those who had trouble before), though pop-up card views still get obstructed by other elements on screen (a graphical glitch, not stability problem)
Oh, it IS coming to iphone, just not sure when I personally beta tested the iPhone version a few weeks-a month ago and it worked...honestly perfect..I did not even noticed any bugs or glitches etc. So I am wondering what is taking so long to just go ahead and release phone compatibility.
Why...is this still not out for phones...makes no sense...the beta worked pretty damn good, whats the hold up?
Balance patch...sighhh...you guys and TESL...I swear...you'd think their eyes would be thos wide # at the player base gain through phone support.
How is this STILL not on my phone??!! Can't EVER get a response from devs here either. I beta'd this on my phone EIGHT months ago...what is the hold up!?