Universal FINAL FANTASY IV - (by SQUARE ENIX)

Discussion in 'iPhone and iPad Games' started by Sanuku, Dec 19, 2012.

  1. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Reduced difficulty could be a deal breaker for me. I wish they would allow an original difficulty option. That was the most disappointing thing about some of their other ports, the dwarfed difficulty. SE can tie this up in shiny new graphics but if there's limited playability then I don't see the point. I will definitely wait for impressions on enemy/combat balance from reliable fans before diving in.
     
  2. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Stockholm, Sweden
    Well, doesn't that give you pause? Cuz that's what turn-based combat without movement, circumstantial modifiers and other tactical complications need: less challenge! ;)

    Unjustified bitterness aside (and who knows, perhaps the difficulty has been increased instead. One man's playability is another man's inability), together with FF V or VI, the original FF IV was the last pure FF game I ever enjoyed. And the iOS version seems supremely well adapted to the mobile paradigmwatchamcallit. Square have really been up to quite a lot of silly tricks on this platform, but FFT (which contained no small number of interface and port silliness itself) really has left me forever biased in favour of one of the developers I always shunned back in those desktop days of yore.

    Now do the one with the mini-mechs, Square!
     
  3. #23 Haruhi, Dec 19, 2012
    Last edited: Dec 19, 2012
    Instead of using the wide screen to show more environmental details like in most games, Square Enix decided to just stretch the characters to fit on the iPhone 5's screen. As much as I love FFIV, I think I might have to pass...

    Comparison (iPad on top, iPhone 5 on bottom):
    [​IMG]
    [​IMG]
     
  4. heringer

    heringer Well-Known Member

    Oct 2, 2011
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    Wasn't the game supposed to launch with a sale?
     
  5. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
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    When I played the DS, it had a map on 1 screen.
    Does this one still have a map so you could see where you're walking ?

    Also only $1 off is a sale ???
     
  6. zergslayer69

    zergslayer69 Well-Known Member

    Apr 21, 2010
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    Haha silly square, but then a sale is a sale no matter how small. Guess you can't expect a company that charges $150 worth of iap to be too generous.
     
  7. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    I'm going to hold off buying the game right now on the off-chance that the price does drop suddenly within the next day or so as a belated (proper) intro sale, given that $1 off does seem a bit weird. Already getting the caramel popcorn ready for the inevitable tears and tantrums from the early adopters if that does happen, though.
     
  8. riChchestMat

    riChchestMat Well-Known Member

    I don't think FFIII ever went on sale though did it?
     
  9. xinay999

    xinay999 New Member

    Dec 19, 2012
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    This shows up as $15.99 on the PH appstore.
     
  10. smegly

    smegly Well-Known Member

    Mar 27, 2012
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    It gives me pause, although in this case there may be some merit toward reducing the difficulty, depending on HOW they reduced the difficulty. For one thing, it's an ATB game, not turn-based, and even with wait mode on, you still lose time in part of the menu selecting. One problem I had with the DS version was that I could be very fast in my selection but still have to party get wiped out before it could actually do anything. The only way around that was just to grind more than I think was necessary in a game with so narrow a quest path. The original version from the 90s wasn't that harsh, and I'm talking about the Japanese version, not the easy-type released in the US. I doubt this will be easier than the original, simply because it's a port of a much harder version of the game to begin with.
     
  11. relsircspotcat

    relsircspotcat Well-Known Member

    Dec 19, 2010
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    #31 relsircspotcat, Dec 19, 2012
    Last edited: Dec 19, 2012
    not in the PH appstore yet although Ravensword 2 is up already.

    gaaah want to download it already.
     
  12. backslashio

    backslashio Well-Known Member

    Apr 7, 2010
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    Awesome that its universal, about time SE! Wish they'd apply it to all their other games which make me question my purchases like Chaos Rings 2 for whenever I get an iPad, I want to play the game but I don't want to buy it again just so I can play it on a bigger screen with optimisation

    Annoyed that NZ gets the big game releases first on iTunes, who cares about NZ??? :p
     
  13. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Final Fantasy III was first reduced, from $15.99 to $11.99, on December 11, 2011 then again recently to $8.99 on December 7, 2012 (but is no longer discounted). FFIII was first released on iOS March 23rd, 2011.
     
  14. xinay999

    xinay999 New Member

    Dec 19, 2012
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    It's up in the PH appstore, you just need to search for the title in the appstore, or you can copy the NZ link and replace the NZ with PH in the address bar.
     
  15. backslashio

    backslashio Well-Known Member

    Apr 7, 2010
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    I contemplated getting FF3 when it was $9.49 recently but I never really liked it when I played it on the DS - forgettable characters & story, very unforgiving battles & general boredom were my main complaints. Plus it had that annoying separate purchase if you were thinking of getting it for iPhone or iPad
     
  16. relsircspotcat

    relsircspotcat Well-Known Member

    Dec 19, 2010
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    @xinay999: thanks for the tip. For some reason this wasn't shown when I browsed through square enix's games.

    Downloading now =D
     
  17. chickdigger802

    chickdigger802 Well-Known Member

    Apr 14, 2009
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    Is it only the cutscenes or is the rest of the game stretched as well?
     
  18. The rest of the game too.

    [​IMG]
    [​IMG]
     
  19. heringer

    heringer Well-Known Member

    Oct 2, 2011
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    No 360 degree movement? Very weird considering they implemented in FFIII.
     

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