Hi everybody, we are proud to announce our latest game - Slice the Ice - which has been submitted to Apple earlier this week. If all goes to plan the release date is around the mid of October. - best things first, let's start with some screenshots and a trailer - (please ** click ** an image below for a larger screenshot) What is the game about? So, in summary it can be said Slice the Ice is a member of the slicing puzzle games. You can freely destroy the made-out-of-ice 2D environment by slicing blocks out of the ice formations. A very simple one-touch gameplay is guaranteed. For a better ranking in the worldwide leaderboards (via Gamecenter) try to solve each level with as less slices as possible. Also, the less time you need and the more golden nuggets you collect the higher you score will rank. You can quickly solve a level, but it takes some thinking to solve it perfectly! Slice the Ice will be available as an universal freemium game with native support for iOS 5.x compatible iPhone/iPod/iPad devices and iCloud savegame syncing. You can play the first world - 20 levels - for free! If you like the game you are welcome to purchase 4 more worlds for a total of 1.98$. Full iPhone 5 support will follow as an early update very soon after the games launch - we promise! Slice the Ice is a co-production from Fancy Factory (Developer) and Playcaso (Publisher). Do you have any questions? Please let me know! Happy slicing! Cheers, Axel from Fancy Factory For more on Scrappy’s adventures, please visit Facebook: http://www.facebook.com/slicetheice Twitter: http://www.twitter.com/playcaso
Such a great game We had the honor of testing this great game in advance and we do not say this very often: but this game is just as cool as ice Check it out as soon as it hits the App Store - you will love it.
Looks like a cuter version of Vikings slice (recently removed from the AppStore) or icebreaker by nitrome. Looks quite nice, I'll probably pick it up. Though the ice seems to drop really slowly which irks me a little.
Thanks for your feedback! I'm aware of Icebreaker (great flash game by the way!) and you are right - booth games share similar elements. So the ice drops to slow for your taste? Then maybe it is an idea to add an "hardcore mode" with more realistic physics via update? For now the slower ice is simply better to handle. Timing is a key element of some of the puzzles in Slice the Ice. And the less you time you have to react the harder it becomes to solve these puzzles. And by the way, how "real" can a game be that's telling the story of a blue polar weasel named "Scrappy" who is collecting yellow rubber ducks by using a raft?