Hello all retro maniacs! New retro action-platformer is coming to the iOS platform! Fast-paced action, gun with your hands, 80 levels to master, hundreds of enemies to kill and thousands traps to avoid! Everything is packed with retro style and responsive controls! Plot ( Well - every game needs one ) Guide trapped Andrew "Pixman" Blazkowicz to leave the alien base. Destroy every creature on his way, jump overy every hole and trap on his way. Find your rocket and get the hell out of there! Features + 80 levels ( 65+15 unlockable, more to come with updates ) + Over 20 hazards and monsters + Missions to accomplish alongside regular game - every completed mission - one extra level unlocked! + Your every move is recorded - watch your steps and every death after level finish + And more You will see! Teaser/Trailer: Subscribe to the TouchArcade YouTube channel Yeah - portals are included Screenshots for the AppStore Game will be available later this month ( September 2011 )! Questions ?
Great graphics. What are the controls like? What's with all the characters appearing at once? Seems manic
@NinthNinja - You're right! - Star Guard gfx style was my inspiration Great game btw. But I wanted something "bigger" @psj3809 - On-screen controls, like other iOS platformers. Those characters appears only on replay, after finished level. What can I say is that replays visible on teaser, are recorded entirely on device - so controls works well I think
The game looks very fun. Its nice to see the multi-character game mechanic used in grim jogger used in another context (or perhaps it existed even before). There's something quite appealing about this concept
Well, there is some misunderstandig I think "Ghost" players are only on replays, showing every try before. You're not control "group" of them... More like Super Meat Boy than Grim Joggers. But game is nice after all I think
I think about iPad version as well ! But iPhone first... What can I promise for sure - iPad version will be just an update to Universal App - so don't worry to pay twice for the same game. I also think about adding completely different set of levels on iPad - to better cover its bigger screen... But for all of this I need one thing - an iPad If game sales will be strong ( so I could easily buy one ), I can assure all of you, that iPad version will come as well! About pricing - don't know yet, but it won't be high, and certainly with a release "initial" low price
Sorry for double-post but I want to share with some initial AppStore screenshots... ( MORE ON THE FIRST PAGE! ) So what do you think ? Any details you want to know about game ? Cheers!
Well, I'm still thinking about final price, but initial price will be just 0.99$ But not for long! Release date ? 28 or 29 of September... I'll try to post a gameplay video ( by camera for now... ) tomorrow... Very nice to see your enthusiasm