I ask the dev to try Muffin Knight to see how well that game handles despite the fast pace. Oh, btw: http://www.slidetoplay.com/story/under-the-radar-september-1-2011 Congrats.
Thanks, I'll give muffin knight a try! @ninjackid The update is finally here! Version 1.3 now runs on iPod Touch 2nd gen and iPhone 3! http://itunes.apple.com/de/app/bloo-kid/id452677855?mt=8
1.4 Update~!! --added two new worlds with 24 brand new levels! --tweaked controls and jumping mechanics --fixed bug that the second endboss won't appear on ipod touch 2nd gen --knight enemies dont' hang in walls anymore Should be VERY nice! =oD
Just played this, and yeah the character's slow but it's a lot more tolerable since the jumping mechanics are much improved, I'm starting to enjoy this now. Anyone didn't like this initially should give it another chance.
k... this one, and then one more... Is there any chance we could get Joypad support?? I'd love to be able to play this on my iPad using my iPod as the controller...
Since when? I have iTunes open as we speak and it's showing 2 versions, one paid and a seperate free version.
Oh my bad, I hadn't read the update on his site closely enough. The free version has ALL the full content, just with ads in the menu screens. The paid version removes all the ads.
Its been over 1,5 years since the original release of the game. And the free version is close to 500,000 downloads! So I'll use this success as opportunity to create a sequel. There is only one thing I am not certain about at the moment: Would you guys like to see a "scrolling" game like mario, or should I stick to the "one screen" mechanics?
I'd love to see another 'traditional' platformer - especially with the engine that you've got running BlooKid now. But I really think that sticking to the 'one screen' levels would keep your game one that stands out... Then again - I guess if I wanted to have more of the 'one screen' play from the original - I could just replay the original... Which I actually do intend to do next month, after I get my iPhone 5 - so... I'm with Ninjackid - any plans for widescreen support when/if you take out OpenFeint? ** edit - just looked at the most recent update, and it seems you've already removed OF - sorry bout that. I haven't updated my games in about 2 months - so I had no clue. =oP Anywho... yeah... sorry __and thanks for the PM info. =oD
Hmm... That's a toughie. I guess I'd say I'd like a traditional "scrolling" platformer for a sequel. That'd be pretty sweet!
Bloo Kid 2 Hello everybody! I am new here I am working with Eiswuxe and I just want to inform you that the development of BLOO KID 2 is well on it's way now. Expect the release later this year Here's a Screenshot:
SWEET. Will it be an arena style platformer like the first one, or will it be more like a tradition platformer with larger levels? Either way, I'm excited for it!