Universal realMyst by Cyan Worlds

Discussion in 'iPhone and iPad Games' started by joehunt, Jun 14, 2012.

  1. cabdog

    cabdog Well-Known Member

    Mar 14, 2011
    573
    0
    0
    This helps a ton! So, kinda like Dreamscape?

    Thanks so much!
     
  2. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
    124
    63
    Musician & factory worker.
    a[V-O-I-D]
    I'm having a lot of jitteriness on my iPad 2 as well... Especially when opening the menu...

    =o/
     
  3. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
    2,584
    0
    36
    Male
    Wisconsin
    Well, I'm hoping the Devs are following this Thread.

    Hope they can make the Hint system inside the game and not point to a website.

    Fix the choppy Menu.
    Fix the loading time when entering the door right in the beginning.
    Fix when the Movement is inverted, you need to drag forever to look around.
    in the default setting, you don't have that problem.
     
  4. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
    0
    36
    Illustrator/Designer
    United Kingdom
    Performance isn't bad on the new iPad but it's annoying that it appears to load data every few 'steps' you take, with a brief glimpse of a status bar. Surely with 1GB of RAM they can load each age in one go. They could also hide that tab at the bottom of the screen. We get it - slide up to access the menu.
     
  5. Mhunt190

    Mhunt190 Well-Known Member

    May 27, 2012
    335
    0
    0
    USA
    Graphics don't look as good as the PC dose are the iPad like a medium setting
     
  6. Delusionaltool

    Delusionaltool Well-Known Member

    Sep 24, 2009
    1,675
    42
    48
    ohio
    The game is very jittery in places. I mean you dont need fps for this game but it would be nice if it was smoother.

    Also they use alot of the original graphics and they use the same 320x240 res from the original game case in point the books and random wall charts and notes left are tough as hell to read they need to fix this

    Ofherwise great game remade with the fps style which is really cool. For a 20 year old game tho you would think this stuff would of been done , was this beta tested before release how could it be released in this state the books,pages,notes are the most important part of the game and the frame rate is pretty bad im some places.
     
  7. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
    2,584
    0
    36
    Male
    Wisconsin
    Guess it wasn't me then..
    in the 1st room when you start the game, all I can see is a black square with a note on it, but I can't read it. all i see is a blurry document.
     
  8. Sanuku

    Sanuku Well-Known Member

  9. Garbagemaster

    Garbagemaster Well-Known Member

    Feb 6, 2010
    142
    0
    16
    To developer if they're checking this thread: I read in an early report that this would also be available for iPhone. Any plans to make this universal?
     
  10. cabdog

    cabdog Well-Known Member

    Mar 14, 2011
    573
    0
    0
    Sorry, but was really curious as to the gameplay. Free roaming a la Dreamscape? Does it play very similarly please?

    Thanks!
     
  11. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
    1,755
    0
    0
    Singapore
    #31 Ravenblack, Jun 15, 2012
    Last edited: Jun 15, 2012
    I've never played Dreamscape, so don't know about that one. In Myst, you basically move around, exploring and you encounter objects and to get pass certain things, you need to solve puzzles and manipulate objects to progress. You are left to gather clues on your own -- by looking at the landscape or how things are arrange, read notes or journals that can be found in the game world.

    Better than my explanation, you could just watch the video Sanuku has posted above to get an idea of what the game is like.
     
  12. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
    0
    36
    Illustrator/Designer
    United Kingdom
    It is free roaming, but Myst is a lot more complicated than Dreamscape. It requires quite a bit of lateral thinking to solve the puzzles. I would also recommend that you write down your findings (sequences of numbers etc) and draw diagrams for reference as you progress through the game.
     
  13. joehunt

    joehunt Well-Known Member

    Sep 28, 2008
    286
    0
    0
    I'm not a mod, but I've added the video to the first post :D
     
  14. RoboCop001

    RoboCop001 Member

    Apr 5, 2009
    11
    0
    0
    Hah, I remember building a whole map of the underground rail system. Then I was finally able to reach the other side!
     
  15. Baracus

    Baracus Well-Known Member

    Hehe - that puzzle is the most evil!! Have you still got your map? :)
     
  16. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
    1,418
    0
    36
    Illustrator/Designer
    United Kingdom
    I vaguely remember that back in the day. I have a feeling I may be consulting the internets this time round when it comes to the rail system part. :)
     
  17. strivemind

    strivemind Well-Known Member

    It's funny, but I actually prefer the pre-rendered images of the original Myst/Riven games. It felt more casual, and (especially in later games) resulted in stunning images that still can't be rendered real-time in 3D.
     
  18. Dazzlemi

    Dazzlemi Well-Known Member

    Mar 14, 2010
    979
    4
    18
    I have not seen a clear response... Is realmyst playable on iPad 1 ? I understand that it has been reported to be laggy on n iPad 2.
     
  19. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
    2,584
    0
    36
    Male
    Wisconsin
    Again, it's NOT for the Ipad1. Only Ipad2 or the new Ipad.
     
  20. Delusionaltool

    Delusionaltool Well-Known Member

    Sep 24, 2009
    1,675
    42
    48
    ohio
    we need to get the game devs in here on this, they really gotta fix some things to get this game right, would be nice if i didnt have to strain my eyes on the 320x240 text font in all the books, notes, diagrams just saying, maybe clean up the fps do some optimization this game was not beta tested it couldn't of been in this state.
     

Share This Page