Subscribe to the TouchArcade YouTube channel Hello. My new game Colors is almost finished. I am currently trying to polish it a little more. Game should be around 4mb total and %95 of the graphics are generated with code instead of images. It uses physics engine and runs at constant 60fps. There is one iAP which doubles the gold you collect in every game. Other than that there are no consumables, no timers, no limits. It's iphone (iOS 6.0+ and also optimized for ios 7) only game right now but ipad version is in the works. I am thinking about making the $1 but might as well go with free. Official Description Welcome to a colorful world! Match colors by drawing lines with your finger and pop the same colored balls before they overwhelm you! + Simple gameplay, optimized for one finger play. + Over 1.000 hand picked colors to make unique games every time you play. + Collect golds to activate power ups or save them for the following game. + 3 power ups which pops randomly in the game. + Local, friends and global game center leaderboards. Images
Your game looks good... Looking forward for the iPad version. Also, with no offend I think you might need to change the app name since there're so many apps named colors out there. I'm afraid if your potential game will sunk to deep and doesn't get much attention... Well just my opinion. Good luck for your game btw
Thanks for your suggestions! I see your point about the name. Thinking about game name = hardest part of game development