Taking the pain out of ad-hoc testing

Discussion in 'Public Game Developers Forum' started by K?!, Jan 24, 2011.

  1. K?!

    K?! Well-Known Member

    Nov 5, 2010
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    alea iacta est
  2. AP9TV1

    AP9TV1 Well-Known Member

    Dec 29, 2010
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    YouTube
    I've already tried it before, and it makes everything simple compared to downloading files, dragging it onto itunes, syncing... ITS JUST TO MUCH WORK!
    This way is much easier. I hope developers start doing it that way.
     
  3. Hercule

    Hercule Well-Known Member

    Dec 16, 2010
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    good to know.
     
  4. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    Berlin, Germany
    since i can't link to the original post.. here my 2cents about testflight


    the most important part of distribution is already build into xcode.. xcode is building the ipa with the adhoc profiles embedded into it so 95% is already done by the developer.. so if you have webspace you don't need to sign to a 3rd party service.
     

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