Under 50mb vs over 50mb

Discussion in 'Public Game Developers Forum' started by derpderp, Dec 4, 2012.

  1. PikPok

    PikPok Well-Known Member

    Nov 26, 2009
    938
    1
    0
    Wellington
    Yes. I remember when they doubled it to 20mb and we thought that was an amazing bump at the time, especially given how much of that first 10mb was typically taken up by the executable :)

    We always make sure to target our games at sub 50mb, so the new limit hasn't been much of a problem for us. I can see it getting harder and harder though.
     
  2. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    Yup, 1 main menu song, 5 played randomly, 1 "boss" level song and 1 for the final cut scene. Made sense at the time... now... not so much :p
     

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