Ok guys, we need your opinions on a very important issue! http://treefortress.com/to-blink-or-not-to-blink/
WANT. This game looks like Nimble Quest if it was premium, had personality, and was FUN. I'd do a lot to beta test this.
Nice, we'll be posting here when we're ready for Beta, don't worry In the meantime, enjoy a hot-of-the-presses "Double Solo" https://vimeo.com/63793600
w00t! We finally got audio in for the Solos, ad PowerUp music. Spent all day trying to sync our animations to the audio tracks, turned out pretty awesome I think! Check it out (in HD):
The other awesome thing we added were our damage states. Brad will now get increasingly battered as you take damage, check out a quick video of that here. (way better in fullscreen HD)
We've posted a new installment of the Bardbarian DevBlog, any shares are appreciated It mostly just covers the videos I posted above: http://treefortress.com/bardbarian-devblog-3-blood-sweat-and-solos/
New installment of our Developer Blog: http://treefortress.com/dev-blog-5-beta-1-completed/ New loadout screen is done as well, what do you think?
Having a problem with the game. I purchase the upgrade to add an additional team member to the team but when I start a new game I still only have 3 slots to fill with team members. When I got back into the shop and look at the hero upgrade screen it tells me that the next Party On upgrade will bring my team from 4 units to 5 but when i go back to play the game I have only 3 units. Anyone else have this problem ?
The ability to have more units does not allow you to have more unit types to choose from, but simply more units total on screen chosen from the 3 types. You can have up to 7 units fight with you, but only from a maximum selection of 3 types selected before you start each game. I hope the latest patch has definitely fixed the save game bug, I've been right at the end game twice now and lost both saves for no apparent reason. Very very annoying.