I'm not sure how feasible it will be. I mean, maybe its just me but I don't think its really bad. I know its not the most hi-rez thing in the world, but its not like mind numbing for me at least... I've added it to the list though, so I'll let you know later. Hmmmm.... that is very strange. When you say lost all data, do you mean your levels are now locked? What about Runes, abilities, unit unlocks, etc?
Personally I can love with a few wonky graphics and lower poly count for lotsa content updates Oh and any chance of considering a few combat tweaks ?
I can't look at runes etc, I select a hero which show the their levels. Then it goes to level select, showing only stage 1 unlocked and apparently all the heros have completed it. They are all highlighted at the bottom. When I hit play on stage one, the doors come in with the logo, music stops and it crashes to home screen
The ground texture is so annoying when compared to the rest of the textures. I mean, I look at the Knight's texture and say "wow, that's a great work, indeed". I have identical thoughts for the most of the models and textures in the game but that ground just ruins my whole experience. Thank you so much. I don't need anything fancy at all, even an upscaled texture will be enough for me.
I kind of agree. To be fair, I didn't even notice it until it was brought up here, but now it's glaring. That being said, I don't spend a lot of time looking at the ground, so for me, at least, cosmetics are not a priority. If you could fix it up without grossly inflating the file size, that would be pretty sweet. It would look amazing. But with what you have in the works for updates already, I'd say you have your priorities in order. Update sounds awesome and I wouldn't want to encourage you to stray from that kind of thinking.
I just want more maps and heroes. And like I said, different weapons to equip would be a nice touch alongside the runes.
Can you give us an idea of how many crystals these updated units and skins and such will cost? I think I should start saving up....
Lol the floor graphics are superb compared to the IOS graal games. Those pictures are looking really good, I need to level up all the current heroes to 50 before they come out! Also, lasted just over 12 minutes with a 35 level engineer in solo survival... Game gave me a legendary rune too, -12% unit cost and +2hp per second. That's a good rune for the paladin I think! Also there was a graphic glitch I found in coop where, when my ally upgraded the walls he lagged at the same time and the gate section was at least one block behind the main wall but that was only the picture, the actual physical wall was invisible in the right place.
Spider Mage!!! Ahh! Looks awesome!! Wait, so I've been saying 'Barista' all this time?! Oh, how embarassing...