Enter the world of Kaufman; an immersive FPS action shooter for the iPhone, iPod touch, and iPad platform. Legendary Outlaw brings you one step closer to a heart wrenching action shooter where you play an outlaw willing to do anything necessary to obtain fortune and fame. As Colt Kaufman, you'll struggle through a storyboard of levels designed to test your abilities to become the legendary outlaw. Game Features: - Feeling curious? Freely explore twelve highly detailed environments that take you from breaking out of your jail cell, to hiding out in the foothills with bandits, and finally to roaming the caverns of Kaufman. - Dual weapons support. Why holster one weapon when you can hold a weapon in each hand? Dual weapons allow you to bring massive fire power to your enemies! - Ninja-like gameplay! Perform interactive real-time stealth assasinations by sneaking in the dark and performing instant kills to your enemies from behind. - To close for comfort? Go mano-y-mano with your opponents with brawl fights! - Had a bad day? Mow down enemies using a revolver, shotgun, sawed-off double-barrel, and/or gatlin gun. - Got a light on you? Kill two birds or three with dynamite and moltov cocktails. - What time is it? Perform bullet-time action moves by running up walls or executing barrel roll moves - "Lethal Weapon Style". For more information, visit www.gametonguesoftware.com Video:http://www.youtube.com/watch?v=KWYTWUAtDxM
Subscribe to the TouchArcade YouTube channel Welcome to Toucharcade forums. Congrats on your upcoming game. The game looks very promising with good 3d modeling, lighting and sound effects The gunplay doesn't look that great to be honest, and the controls and handling seem awkward. Then again, this might not be the final build. You might want to do some beta testing before putting this out the door. Ask these guys for help: http://forums.toucharcade.com/group.php?groupid=468 Good luck with your game, and don't forget to promote to as many sites as possible!
It certainly looks interesting (nice lighting by the way), but I'd say there still is alot that needs to be fixed/tweaked/changed. (the controlls, the ammount of stuff the enemys say (SHUT THE F UP. SERIOUSLY. (sorry for that)), the UI, ... )
OMFG this game has a fcking wallrun!!!AND ITS AN FPS...It looks really good but it looks like it has many bugs but am pretty sure this is beta or something
Looks good but still needs some work. If you work out the kinks with the controls and animation this may be a pretty cool call of juarez clone
Looks promising but still needs a lot of polish before release. The character animations need the most work, especially when they are being shot. EDIT: I love the variety of guns though.
I am not making this game,I just found out about it in youtube and I thought to post it here so that everyone knows about it.
Excellent feedback and suggestions! Hi guys! Thanks for all the great feedback and suggestions. And thank you, chase123, for posting the Legendary Outlaw video! Regarding the game. Yes, it is currently in beta and Game Tongue is working out the kinks and trying to finalize some of the loose ends. But I cannot tell you how encouraging this post has been and the critique is very well taken! Though we are an indie developer and at times the the budget can be limited, our focus is to ensure that we make a strong game before release. Please feel free to provide more feedback and\or contact me directly!
Wall-running cowboys?! YES! The only issue here for me are the sticky controls but I'm sure you guys will fix that. Can't wait to play it.
A broken version was released accidentally (I'm almost certain). The official release date, according to the dev's website, is Monday November 28.
Hopefully they fix the controls before release. I love the dual wielding system and the weapons, but the ai and controls seem incredibly awkward. Maybe they'll add some sort of auto-aim feature? I normally don't advocate that but I think they could use it. Also, seems like the controls aren't very responsive. I hope that's not the case on release as well.
Considering that the version released didn't even let you throw a punch, I have to wonder where your "impressions" come from.
I didn't play it, I just watched the gameplay video on the first page. And yeah, it might not be as awkward as it seems, but usually the people playing the game in the videos they release are very good or at least familiar with the controls so that it makes the game look better. So if that was a skilled player... Yeah the controls must be THAT awkward.
Hey, you got a very interesting game coming up! We liked your graphics, they are really nice, great work! What platform are you developing your game on? Is it UDK?