Heart2Heart - mirror mechanics puzzle

Discussion in 'Upcoming iOS Games' started by closefm, Oct 16, 2013.

  1. closefm

    closefm Member

    Jan 26, 2013
    8
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    Game designer, animator
    #1 closefm, Oct 16, 2013
    Last edited: Feb 12, 2014
    [​IMG]

    Hello, my name is Anton Drebot and I have a small indie team making a game for a while.

    It’s a very simple game. Collecting stars, overcoming obstacles, hurrying up to the exit – everything is pretty usual, except one thing. There are two heroes and they’re inseparably connected. Wherever the former goes, the latter copies everything like a reflection in a mirror. And this turns the game from an arcade into a puzzle.

    Every level is a problem to solve. Heroes must arrive to their heart pieces simultaneously; the pieces are scattered on both sides of their bewitched world. The spell will be broken and the heroes will be together! But not for a long time – until the next level.

    The name of the game was inspired by the moment when heroes find their hearts simultaneously. The pieces reunite and so Heart-to-Heart appears. But the goal is not so easy to reach. One wrong step and the hero falls into the pit. So to complete the task you need to displace heroes relative to each other with the help of the walls of the labyrinth.
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    Running animation close-ups
    [​IMG]

    [​IMG]
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    There are several worlds in H2H. Each world has it's own set of puzzles with unique set of logic elements. Moving platform is one of such elements for the first world Yellow Stone.

    One former's step from cell to cell equals the whole latter's ride by the moving platform. And it doesn't matter how far the trip is.
    So here is in the example we can see that the 5-cell distance from left to right for the princess equals only two cells for the prince.

    [​IMG]


    Simple level example:
    [​IMG]

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    Gameplay Gifs:

    [​IMG]

    That's how controls work. You touch the cell you need. The character goes to the cell if the movement is available (the cell colors with green). Mirror movement will be applied to the second character.
    If it's not available - the cell colors with red and the characters stand still.

    [​IMG]

    Characters will not move until you release the finger.

    The level with three touches:
    [​IMG]

    Some more screenshots:

    [​IMG]

    [​IMG]

    Heart2Heart Website | Twitter
    If you like the game please like it on Facebook ^.^
     
  2. havoc

    havoc New Member

    Sep 11, 2013
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    great mechanics
     
  3. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
    1,500
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    Look great, when to release?
     
  4. closefm

    closefm Member

    Jan 26, 2013
    8
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    0
    Game designer, animator
    Thanks a lot! =)

    I really want to believe mid-January is something like an actual release date.
     
  5. squashy

    squashy Well-Known Member

    Jan 21, 2013
    1,997
    1
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    *burp*
    The Garden of Sinners
    Oh this looks original! Will be keeping an eye on it :D
     
  6. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    There are several worlds in H2H. Each world has it's own set of puzzles with unique set of logic elements. Moving platform is one of such elements for the first world Yellow Stone.

    One former's step from cell to cell equals the whole latter's ride by the moving platform. And it doesn't matter how far the trip is.
    So here is in the example we can see that the 5-cell distance from left to right for the princess equals only two cells for the prince.

    [​IMG]

    Simple level example:
    [​IMG]
     
  7. Andre

    Andre Well-Known Member

    Apr 11, 2012
    3,643
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    Size of the game?
     
  8. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    You mean amount of levels?
    70-80 at start. The exact amount depends on how many bonus levels we'll make.
     
  9. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    Running animation close-ups

    [​IMG]

    [​IMG]
     
  10. Andre

    Andre Well-Known Member

    Apr 11, 2012
    3,643
    2
    38
    The artwork is cool. Will keep eyes on it!
     
  11. arta

    arta Well-Known Member

    Feb 14, 2009
    6,902
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    Game looks great!
     
  12. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
    1,500
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    0
    Character look cute
     
  13. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
    407
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    Great mechanics!
     
  14. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    Thanx!!

    We would like to make a first public test of the game and we will be happy if you participate in.
    Just drop me a message to PM with your e-mail and udid and I'll send you the build.

    The build will be ready for testing in about two or three days.
     
  15. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    #15 closefm, Nov 24, 2013
    Last edited: Nov 24, 2013
    At last!
    Gameplay video:
     
  16. ip4weather

    ip4weather Well-Known Member

    Nov 13, 2012
    1,659
    13
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    looks nice,waiting for this :)
     
  17. cryformercy

    cryformercy Well-Known Member

    Aug 23, 2013
    52
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    ad
    Simple lovely game, the gameplay is special, interesting!
     
  18. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
    407
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    0
    Any word on release date?
     
  19. closefm

    closefm Member

    Jan 26, 2013
    8
    0
    0
    Game designer, animator
    We still hope that we'll release the game in january =)
     

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