Midnight Star [Unreal Engine/Shooter] by Industrial Toys

Discussion in 'Upcoming iOS Games' started by defred34, Dec 11, 2012.

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  1. zeeshan

    zeeshan New Member

    Dec 4, 2012
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    #41 zeeshan, Dec 21, 2012
    Last edited: Feb 6, 2013
    Hey every 1

    LOS ANGELES, Dec. 11, 2012 /PRNewswire/ -- Today on the Internetz, Industrial Toys announced Morning Star, the first adventure in their ambitious Morning Star universe, set to be released in Spring 2013 for iOS devices.

    The game is a complete reimagining of the science fiction shooter, combining pillars of the genre such as deep immersion and intense action with controls, community and competitive multiplayer specifically designed for mobile platforms.
     
  2. defred34

    defred34 Well-Known Member

    Aug 27, 2012
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    #42 defred34, Dec 21, 2012
    Last edited: Dec 21, 2012
    The problem is, you guys are blatantly claiming to make a "reimagined" game for hardcore gamers. If there is anything a hardcore gamer on iOS (or hell, anywhere!) doesn't like, it is on-rails and a re-imagined controls system (history proves as much).
     
  3. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    ^He speaks the truth. What hardcore, onrails games come to mind? Ummm...that Dead Space game on the Wii? That's pretty much it.
     
  4. tofusoup

    tofusoup Well-Known Member

    Aug 23, 2010
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    San Francisco
    If it's anything like Sin and Punishment 2, I would buy it.
     
  5. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Sin and Punishment for the n64. Way better than House of the Dead, Dead Space Wii and any other on-rails shooter IMO.
     
  6. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
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    I couldn't agree more. They should listen to community because this has/had potential
     
  7. Thankyousteve

    Thankyousteve Member

    Mar 30, 2012
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    On rails does not redefine anything
     
  8. Wikilix

    Wikilix Well-Known Member

    Nov 20, 2011
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    OC, MD
    What're you talking about?
     
  9. Primoz

    Primoz Well-Known Member

    Aug 14, 2012
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    Yup.
     
  10. Triscuitable

    Triscuitable Well-Known Member

    Dec 24, 2011
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    Games Journalist
    Seattle, WA
    I know you guys might want to throw a hissy-fit here, but I should inform you all on one of the best on-rails shooters, Dead Space: Extraction. I'm not kidding when I say that game totally redefines the genre. If this game takes some cues from that title, we might have a winner on our hands.

    Plus, I loved RAGE Mobile.
     
  11. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
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    #51 sicksilvo, Feb 22, 2013
    Last edited: Feb 22, 2013
  12. clever_bug

    clever_bug Well-Known Member

    Oct 22, 2012
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  13. clever_bug

    clever_bug Well-Known Member

    Oct 22, 2012
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  14. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Didnt watch any of the videos above, but im glad it's moving along fine, eventually finding its way into my ithings.
     
  15. Primoz

    Primoz Well-Known Member

    Aug 14, 2012
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    Eh... I'm still keeping that puke in the box, ready for shipment on the release date.
     
  16. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Minneapolis, USA
    I'm pretty late to the party here, but I'd love to see this come out soon in full fighting form. Maybe not so soon? :confused:
     
  17. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    Service advisor for Honda
    NYC, New York. USA
    Totally forgot about this.
     
  18. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
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    Game Design
    Los Angeles, CA
    Don't forget, puke or wonder! We're still cranking away on the game. Actually, do wonder. We hit our feature compete milestone a little bit ago and we'll have more details rolling out all the time. We're working on a full preview of Alpha, the graphic novel app that will accompany the game, that should hit in a few weeks.

    It's coming along great, will be interested in seeing what you guys think once it's in your hands. I'm working on some environment previews too.
     
  19. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    Service advisor for Honda
    NYC, New York. USA
    Nice. Can't wait for the updates
     
  20. nodoctors

    nodoctors Well-Known Member

    Jul 24, 2009
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    Okay, to people trying to claim what "hardcore gaming" is, and what a hardcore gamer would or would not play...shut the hell up. As a hardcore gamer of 30 years now, I enjoy every type of game(a true hardcore gamer statement), and have been a fan of rail shooters since the earliest sprite based Terminators to the earliest polygonal Virtual Cops, and to the latest the HotD and Time Crisis games have to offer. What makes a game hardcore isn't dictated by the genre it's in, and what makes a hardcore gamer isn't dictated by the genres they do or don't play. So much bullcrap I'm reading from what I'm assuming is a newer generation of gamer...

    I'm looking forward to this with an open mind, and can't wait to see more/get more info.
     

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