Stella SDK 2: Enhanced Objective-C for Android solution

Discussion in 'Public Game Developers Forum' started by MaxMT, Sep 2, 2013.

  1. MaxMT

    MaxMT New Member

    Sep 2, 2013
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    #1 MaxMT, Sep 2, 2013
    Last edited: Sep 30, 2013
    After the experience gained from the first version of Stella SDK and successfully publishing dozens of apps in the biggest and still expanding Chinese Android market. Stella SDK 2 is now released with significant changes that will improve the way it works including a vast range of possibilities for the porting of iOS apps to other systems.

    Stella SDK 2 allows developers to cross-compile Objective-C apps to Android, without maintaining a separate code base in Java. It is used by many top rated games, including iDaggers, Sunnyseeds, Mad Dragon, etc.

    We are pleased to announce that Stella SDK 2 is being offered as a free solution for both game and app developers (beta), with main features including:

    - massively improved UIKit for app compatibility (StellaKit)
    - newly introduced sibtool to convert xib files to sib files (StellaKit)
    - using UI- prefix for Stella Kit classes (StellaKit)
    - support for Cocos2Dv2 (OpenGLESv2)
    - implicit/explicit animation support (Core Animation)
    - support for gesture recognizors (StellaKit)
    - improved xcgen so that iOS build settings are retained (xcgen)
    - introduced general purpose stella-config script (scripts)

    The download link is: https://github.com/morningtec/StellaSDK
    Our official website link is: http://en.morningtec.cn/stella
    The tutorial link is: http://en.morningtec.cn/docs/getting-started.php

    Please let us know what you think in the comments. You can also send email to [email protected] .Thanks!
     
  2. MrLeQuack

    MrLeQuack Well-Known Member

    Great job! You added some awesome new features especially cocos2d v2 and gesture recognisers. I'll check it out for sure.
     
  3. MaxMT

    MaxMT New Member

    Sep 2, 2013
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    If you have any question about stella SDK 2, you can also send us email. [email protected]
     
  4. MaxMT

    MaxMT New Member

    Sep 2, 2013
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    #4 MaxMT, Sep 30, 2013
    Last edited: Sep 30, 2013

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