Tell us one thing you hate most about smackBOTS, please!!!!!

Discussion in 'General Game Discussion and Questions' started by khangtoh, Jul 20, 2009.

  1. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    Co-Founder/IPhone Dev @ LeftRight Studios
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    #1 khangtoh, Jul 20, 2009
    Last edited: Jul 20, 2009
    smackBOTS our first game title, now free (http://bit.ly/smackbot), is in the top 100's for games->action and kids. We think its a fun game but we really like to know what you think.

    So here's a unconventional approach. If you got smackBOTS, great! Play for 3 mins and tell us what you most hate about the game! If you don't have smackBOTS, download it and do the same.

    We are very sincere about this and hope everyone will help us and we want to make this game better! :eek: :eek: :eek: :eek: :eek:
     
  2. theone1007

    theone1007 Well-Known Member

    Mar 22, 2009
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    Accelerometer for moving the robots.
    Robots also need to move faster when moving side to side.
    Unlockables to add stats to the robots.
     
  3. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    So you hate the accelerometer feature the most??
     
  4. starjimstar

    starjimstar Well-Known Member

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    Hate is a strong word and I would not use it so lightly. Why not just ask what people dislike about the game?
     
  5. theone1007

    theone1007 Well-Known Member

    Mar 22, 2009
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    I found the accelerometer to be a little to insensitive you know what I mean?
    So yes, that would be my "most-hated" feature.
     
  6. sizzlakalonji

    sizzlakalonji Moderator
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    I'm not too fond of the button mashing. This may be the whole point of the game, but there doesn't seem to be any point beyond tapping the screen as fast as you can...it would be nice if there were different punch types (even just a jab/uppercut option would be fine) and a bit of strategy involved. I'm not trying to change your game completely, but you asked...
     
  7. Devilishly Good

    Devilishly Good Well-Known Member

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    #7 Devilishly Good, Jul 20, 2009
    Last edited: Jul 20, 2009
    +1 to the idea of letting us either unlock extra options for our robot, or earning $$$ or whatever, that we could then purchase upgraded attacks/defenses or a special attack/defense perhaps

    when I see "COMBO" over the enemy robot does that mean he scored a combo or I scored a combo? I am not sure - need a clearer way of designating that to me

    i think though, the biggest thing I would like is some kind of sound of hitting the robots, a sound when you knock a robot's head off, a berserk sound, another sound while attacks are being blocked
     
  8. NYKane

    NYKane Well-Known Member

    Jul 1, 2009
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    Well, the problem with it to me was that there was no real strategy to anything from what I played. Tap the left side and right side and repeat over and over, yet I still lost? There was nothing really I felt like I could improve on other than chance.
     
  9. sizzlakalonji

    sizzlakalonji Moderator
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    I felt the same way until I realized there really is no strategy. I kept losing by trying to time my punches, move left/right, etc. Once I figured out that you charge the other robot, and tap the screen as fast as you can left/right I started winning. I guess I would prefer it to be less about speed (they have lame tap counter apps for that) and more about timing and strategy.
     
  10. Devilishly Good

    Devilishly Good Well-Known Member

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    there are special punches when you tap in a specific order, but lol, i usually wind up punching like crazy
     
  11. Thomas

    Thomas Well-Known Member

    May 18, 2009
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    yeah, who like to play the game that you can never win?
     
  12. sportsfan791

    sportsfan791 Well-Known Member

    Jul 8, 2009
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    I hate not having a Bluetooth mode
     
  13. IpodLady

    IpodLady Well-Known Member

    Jun 12, 2009
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    Accelerometer....seems way to unresponsive to me.

    The fact that there isnt much more to it than finger bashing. I know thats the point of the game, but the rewards for a win aren't good enough to motivate me to get better.

    More strategy involved would be good. Like what was said already, maybe some combo moves, or unlockable super attacks. Maybe you can add something like being able to block with one hand and attack with the other, at some sort of cost of course.

    Different opponents...maybe with different skills/levels, moves, or whatever.

    Adding some kind of system where you can "move up thru the ranks" the more you win.

    This is just off the top of my head. You have a good base of a game here, you just need to add a bit to it to keep us coming back to it.
     
  14. Devilishly Good

    Devilishly Good Well-Known Member

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    yup, if we could earn combo punches that show up as buttons on the screen, with a cooldown timer, then we could use those as extra attacks versus opponents
     
  15. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    All very good points. Keep it coming, we can take it. :)
     
  16. IpodLady

    IpodLady Well-Known Member

    Jun 12, 2009
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    Just another idea......Ability to choose specific parts of the body to smack. Depending on where you hit, it would do varying amounts of damage.

    Also some sort of upgrade where you could become "quicker" when punching.
     
  17. Diggins

    Diggins Well-Known Member

    Apr 5, 2009
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    I think combos should look special. Like if you tap both dies t the same time 4 times fast your bots arms shoot straight forward.

    Also off topic. When is WWSC being released?
     
  18. aricall

    aricall Well-Known Member

    Jun 16, 2009
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    well i really dont like the music its really bugs me
    but its a great base for a good game
    the art style is pretty cool too
    i think some more unlockable and some power ups would be good.
    also its unclear as to who is getting the combo
     
  19. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    WWSC got unexpected delay, so pretty much in limbo now until Apple's approval. :(
     
  20. Devilishly Good

    Devilishly Good Well-Known Member

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    ...or we could get limited use weapons, like they are only good for 1, 2, or 3 uses during a match...meaning all 3 fight rounds and not just one 2 minute round

    ...example...a blowtorch attachment, drill, laser beam
     

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