Hiversaires David Mondou-Labbe Hiversaires is a cryptic point & click adventure game in a textless world. Created for the players who remember the ti… $1.99 Buy Now Watch Media DetailsHiversaires is a cryptic point & click adventure game in a textless world. Created for the players who remember the times when you had to draw maps, the dark labyrinth of Hiversaires features an original Aliceffekt soundtrack to guide you through its networks of corridors entangled. Information Seller:David Mondou-Labbe Genre:Adventure, Puzzle Release:Apr 20, 2013 Updated:May 28, 2015 Version:3.4 Size:87.5 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #2 Greyskull, May 25, 2013 Atmospheric, beautifully minimalistic and futuristic, you really should try this. mrbiggles Well-Known Member Jul 3, 2012 3,691 0 0 Like retired USA #3 mrbiggles, May 25, 2013 Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel Bool Zero Well-Known Member Dec 14, 2010 1,922 0 36 #4 Bool Zero, May 25, 2013 No offense but atmospheric be damned; is the game actually fun? Meh, I'll lock the license and give it a try, but I hope it isn't another art over genuinely interesting gaming... Sorry, I have been burnt as of late with atmospheric and artistic games that go for experience but give little in the way f actual game little Inferno and Years Walk come to recent memory, both unique experiences I completed fairly easily but neither were much of an actual game (well Years Walk was a game, Little Inferno not so much))... Sorry, venting! Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #5 Greyskull, May 25, 2013 Funny, I had more fun w/Little Inferno than just about any other release this year. To each his or her own. I did mention free, right? I like art. :goofy face: september Well-Known Member Sep 14, 2012 2,673 0 0 #6 september, May 25, 2013 Couldn't agree more, thanks for the heads up. iPadisGreat Well-Known Member Dec 10, 2012 2,391 0 0 #7 iPadisGreat, May 25, 2013 Downloading... The screenshots make it look like an IQ test... nightc1 Well-Known Member Oct 19, 2012 4,362 0 0 AL #8 nightc1, May 25, 2013 Still got nearly 30min, but this looks cool, looking forward to giving it a try. Thanks dude. Pipipitchu Well-Known Member May 4, 2013 1,644 0 0 Civil Servant Rio de Janeiro, Brazil #9 Pipipitchu, May 25, 2013 Downloaded, but I'll play only after I finish Machinarium. nkarafo Well-Known Member Mar 2, 2011 861 10 18 #10 nkarafo, May 25, 2013 I have downloaded maaaaany free games and unfortunately I don't have either free space or free time to check all these. So. I'm skeptic about this game too even if it's free. I read though an article below and they have written a very positive review for this game. So, I believe it's worth it!! http://jayisgames.com/archives/2013/04/hiversaires.php Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #11 Greyskull, May 25, 2013 I didn't post this randomly. I knew what the game was. When you play, do yourself a favor and wear some decent headphones...the atmospherics are by Aliceffekt; the moody music is half the game. Bool Zero Well-Known Member Dec 14, 2010 1,922 0 36 #12 Bool Zero, May 25, 2013 This is actually a pretty good game, I'll admit, and what I expect when I want a game that goes for an interesting art style and storytelling convention. The style doesn't feel like a gimmick to entice "high brow" gamers, nor does the mystery of the storytelling feel forced or loftily self implied as to its grandiosity. This game feels naturally mysterious, daring you to explore and put its story together. In short, this is what I look for with these type of irreverently artistic games that also dares a player to unfold its story. This is good! I still stand by my comment on little inferno though, hehe! Shallow story, shallow gameplay! But thanks for posting this find! Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #13 Greyskull, May 25, 2013 Well, we'll have to disagree on that one. Glad you like this though. Have you played with the sound cranked up? Drummerboycroy Well-Known Member Apr 2, 2012 4,172 0 36 Clinician Maine! #14 Drummerboycroy, May 25, 2013 Wow, this actually holds up next to Little Inferno! Good stuff! Feeling a bit guilty getting this for free... Might have to gift it to a friend to sate my feelings of shame. Agreed on Little Inferno! What a game! My favorite part has to be the irony behind the game itself. Reading the ongoing debate over whether it's truly a game, especially when considering what video "games" in general are... Those are some smart dudes. Oh man, talk about "either you get it or you don't..." DBC Bool Zero Well-Known Member Dec 14, 2010 1,922 0 36 #15 Bool Zero, May 27, 2013 Last edited: May 27, 2013 Sorry, I would have otherwise left this topic alone but that last sentence seemed almost like a snipe at my comments so I feel I should at least clarify. My issues with Little Inferno aren't simply a matter of getting it or not getting it... And honestly, there is room for more argument about the game then just these polar positions and defenders of both sides seem to miss the point as if it can only be two ways about it. Rather, my issue with that game was "getting it" way too early on with way too much inferred and then playing through an otherwise boring game with a promising but (IMO) unfulfilled gameplay mechanic only to be confirmed what I had already deduced within the first hour of play about the story and its direction... A plot that was more sad truth then irony. For me, there was no surprise and the whole thing seemed very foreseeable and telegraphed and gave far too much away early on, leaving the ending less than satisfying for me personally. Had the journey of the story been interesting this would have been forgivable, but the story was sadly deliberate and boring, the plot was transparent and foreseeable, and the climax, was not. Perhaps I have played too many games in its style and delivery, but where others claimed it was original I felt the games presentation, humor and delivery was very familiar as was its style. Perhaps thats what I get for playing too many adventure games for the past four decades; my expectations are loftier. And if it needs to be asked, I finished the game in four hours, no tutorials, no guides, no forums, mind you and nailed every achievement IIRC on the first playthrough. My problem is that when I dive into a "high art" adventure game I expect it to hit me with unconventional thought , gameplay and story. I like a story that makes me think and keeps me guessing. The more enigmatic, the better. Little Inferno did not fulfill that as it held no mystery nor twists. Year Walk and this game do it for me, and with Year Walk (of which i did have some disappointment with)I can only say my big gripe with it was that I felt the supplemental app story content could have been worked into the game, which I felt was a missed opportunity and an issue of it being originally a film script reworked as a game. Also, knowing that it was a script I would have liked to have seen what the film would have been like. Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #16 Greyskull, May 27, 2013 To make things interesting, why not bring God of Blades into the discussion? Bool Zero Well-Known Member Dec 14, 2010 1,922 0 36 #17 Bool Zero, May 27, 2013 Fair enough, fair enough, old debates, sorry! LOL! Greyskull Well-Known Member Dec 13, 2009 5,588 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #18 Greyskull, May 28, 2013 I was being a little bit sarcastic...I felt the same way you do about Inferno with GoB...until I became addicted, that is. And, strange to you perhaps, and disregarding the "art-game" aspects, I got just as addicted to burning stuff. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
No offense but atmospheric be damned; is the game actually fun? Meh, I'll lock the license and give it a try, but I hope it isn't another art over genuinely interesting gaming... Sorry, I have been burnt as of late with atmospheric and artistic games that go for experience but give little in the way f actual game little Inferno and Years Walk come to recent memory, both unique experiences I completed fairly easily but neither were much of an actual game (well Years Walk was a game, Little Inferno not so much))... Sorry, venting!
Funny, I had more fun w/Little Inferno than just about any other release this year. To each his or her own. I did mention free, right? I like art. :goofy face:
I have downloaded maaaaany free games and unfortunately I don't have either free space or free time to check all these. So. I'm skeptic about this game too even if it's free. I read though an article below and they have written a very positive review for this game. So, I believe it's worth it!! http://jayisgames.com/archives/2013/04/hiversaires.php
I didn't post this randomly. I knew what the game was. When you play, do yourself a favor and wear some decent headphones...the atmospherics are by Aliceffekt; the moody music is half the game.
This is actually a pretty good game, I'll admit, and what I expect when I want a game that goes for an interesting art style and storytelling convention. The style doesn't feel like a gimmick to entice "high brow" gamers, nor does the mystery of the storytelling feel forced or loftily self implied as to its grandiosity. This game feels naturally mysterious, daring you to explore and put its story together. In short, this is what I look for with these type of irreverently artistic games that also dares a player to unfold its story. This is good! I still stand by my comment on little inferno though, hehe! Shallow story, shallow gameplay! But thanks for posting this find!
Well, we'll have to disagree on that one. Glad you like this though. Have you played with the sound cranked up?
Wow, this actually holds up next to Little Inferno! Good stuff! Feeling a bit guilty getting this for free... Might have to gift it to a friend to sate my feelings of shame. Agreed on Little Inferno! What a game! My favorite part has to be the irony behind the game itself. Reading the ongoing debate over whether it's truly a game, especially when considering what video "games" in general are... Those are some smart dudes. Oh man, talk about "either you get it or you don't..." DBC
Sorry, I would have otherwise left this topic alone but that last sentence seemed almost like a snipe at my comments so I feel I should at least clarify. My issues with Little Inferno aren't simply a matter of getting it or not getting it... And honestly, there is room for more argument about the game then just these polar positions and defenders of both sides seem to miss the point as if it can only be two ways about it. Rather, my issue with that game was "getting it" way too early on with way too much inferred and then playing through an otherwise boring game with a promising but (IMO) unfulfilled gameplay mechanic only to be confirmed what I had already deduced within the first hour of play about the story and its direction... A plot that was more sad truth then irony. For me, there was no surprise and the whole thing seemed very foreseeable and telegraphed and gave far too much away early on, leaving the ending less than satisfying for me personally. Had the journey of the story been interesting this would have been forgivable, but the story was sadly deliberate and boring, the plot was transparent and foreseeable, and the climax, was not. Perhaps I have played too many games in its style and delivery, but where others claimed it was original I felt the games presentation, humor and delivery was very familiar as was its style. Perhaps thats what I get for playing too many adventure games for the past four decades; my expectations are loftier. And if it needs to be asked, I finished the game in four hours, no tutorials, no guides, no forums, mind you and nailed every achievement IIRC on the first playthrough. My problem is that when I dive into a "high art" adventure game I expect it to hit me with unconventional thought , gameplay and story. I like a story that makes me think and keeps me guessing. The more enigmatic, the better. Little Inferno did not fulfill that as it held no mystery nor twists. Year Walk and this game do it for me, and with Year Walk (of which i did have some disappointment with)I can only say my big gripe with it was that I felt the supplemental app story content could have been worked into the game, which I felt was a missed opportunity and an issue of it being originally a film script reworked as a game. Also, knowing that it was a script I would have liked to have seen what the film would have been like.
I was being a little bit sarcastic...I felt the same way you do about Inferno with GoB...until I became addicted, that is. And, strange to you perhaps, and disregarding the "art-game" aspects, I got just as addicted to burning stuff.