What's with Civilization Revolution price?

Discussion in 'General Game Discussion and Questions' started by lord-sam, Aug 21, 2009.

  1. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
    2,482
    0
    0
    United Kingdom
    Why does Civilisation's price keep chopping and changing? First it was £6, then £3, then £6 again and now £3. I think that's the best way to put off customers.
     
  2. FullMetalJumper

    Aug 15, 2009
    20
    0
    0
    This'll be why I won't buy until it lowers to £1.79 or something :)
     
  3. VoodooVyper

    VoodooVyper Well-Known Member

    Jan 25, 2009
    2,244
    15
    36
    Exactly. The fluctuation in price typically reflects the developers impatience with their sales. At $4.99, the game sold very well, when it jumped to $9.99, I imagine sales came close to a halt. This is why intro sales are sometimes a bad idea. Once sales slow down at the $4.99 price tag, you can bet your banana hammock that the price will drop again.
     
  4. Nicholas.M.T.Elliott

    Nicholas.M.T.Elliott Active Member

    Jul 30, 2009
    41
    0
    0
    Chief Technology Officer
    Bellevue, WA
    FYI - I'm not sure of the situation with Civ Rev, but I know that when I put our game (Townrs Defender, blantant plug) on sale, iTunes would randomly report each of the two prices (sale and pre-sale) every time I looked up our game for the first day or so. I think iTunes may use a distributed caching system that reports the old data randomly.

    Were the price fluctuations you saw over the course of one day, or several?
     
  5. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
    2,482
    0
    0
    United Kingdom
    It was about 3 or 4 days.
     
  6. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,200
    7
    38
    Also every time the price drops, it re-appears on everybody's price drop lists... ;)

    Either way I bought it when it was originally one sale for $5, very happy with the game for that price.
     
  7. DaveMc99

    DaveMc99 Well-Known Member

    Mar 1, 2009
    4,761
    0
    0
    Seattle, WA USA
    http://appshopper.com/games/civilization-revolution
    Aug 19 $9.99 -> $4.99
    Aug 17 $4.99 -> $9.99
    Aug 16 $9.99 -> $4.99
    Aug 12 $4.99 -> $9.99
    Aug 10 New App: $4.99, v1.0

    Now this is an odd one ;)
    http://appshopper.com/games/art-thief
    Aug 17 $.99 -> $3.99
    Aug 17 $3.99 -> $.99
    Aug 17 $.99 -> $3.99
    Aug 17 $3.99 -> $.99
    Aug 17 $.99 -> $3.99
     
  8. SSquared

    SSquared Well-Known Member

    Jan 27, 2009
    1,030
    0
    0
    Software Developer
    Pacific Northwest
    I'm just glad I bought it at the intro price. It's become my favorite game on the device and I haven't worried about the price fluctuations.

    What surprises me is why they don't try $7.99 or something else between $4.99 and $9.99. The $9.99 price must not be pushing the sales numbers they had hoped for.
     
  9. Mister Mumbles

    Mister Mumbles Well-Known Member

    Aug 15, 2009
    318
    0
    0
    Slaving peon.
    Not here; not there; not anywhere!
    I'm pretty sure had they released it at ten dollars and kept it there it still would have sold reasonably well. All this mucking around with the pricing just seems silly, and at this point it probably would be best for them just to keep it at five.
     
  10. hkiphone

    hkiphone Well-Known Member

    Oct 7, 2008
    894
    3
    0
    I just bought it at the sale price, but to be honest, I was reasonably impressed by the lite version, and how guys here have reported that the full version is quicker than the lite, that I was prepared to buy it at full price. Of course, I wont complain at it still being at sale price. I do agree with the above comments that intro sales rarely work in the developer's favour. Once gamers have a taste of a low price, they rarely will ever buy at anything higher. I think even Doom Ressurection should have stuck at $10 too, but that's going off topic.
     
  11. seyoon

    seyoon Well-Known Member

    Jul 20, 2009
    912
    0
    0
    East Coast
    Yeah, but the devs also have to consider what's in the mindset of the average joe population of the App Store game buyers. I like the fact that a few people research for good online reviews before buying but most people just check out what's in the Featured List, Top 100s and finally the buyer's ratings (average out of the 5 stars) in the App Store. Seems to me that 2K Games is cramming their best to stick around in the top 10, but imho, won't do well for the long run if they want a $9.99 pricepoint, except if they'll decide to remain $4.99 from now on.
     
  12. karlth

    karlth Well-Known Member

    Jun 2, 2009
    278
    0
    0
    Iceland
    :)

    That was a hicup in the itunes store. The price was only actually changed once, i.e. when the introductory sale ended.

    So if you see sudden fluctuations in the the price of an application it might be something internal in the appstore.
     

Share This Page