hey guys, maybe this has been discussed before but i couldn't find a thread so i am starting my own. okay, so we all know this type of IAP that is just ridiculously expensive. this "truckload of coins" item that costs $49.99, or that "orchard of tomatoes" item that is on a sale for $99.99 and my question is: what do you think about them? have you ever intentionally bought an item so stupidly expensive? what is the most that you've ever spent on single consumable? for me, these items are mostly a joke. i like to go into the IAPs section and just see what's the most expensive purchasable and then let out a big laugh on it. i don't think that anyone actually buys them on purpose (expect from little kids who can't tell right from left). i know that there's been a debate about these kinds of items that made Apple changed the purchase confirmation procedure because probably 99 percent of them went off for a refund. i mean you can't tell a devs how much to charge for the IAPs in their games but at the same time i am not completely in acceptance of even having an item, obviously un-proportionally expensive available to buy. so what do you guys think?
I personally have never bought ANY IAPs for the time management freemium games. I always also check the prices to laugh
I'd say the people who purchase these IAP probably come here and read threads like this to have a laugh
Okay time to grow up... Well my biggest buy on a single game was Modern Combat 3 and Dead Space, both for $6.99. Bought an IAP once for Cordy, that's all. I would NEVER EVER buy an In App Purchase that costs that much, because what would I really get with it? A game that I've just sucked out all the fun of challenge from and turned it into a cash milking cow. I'd rather buy an actual console game than spend money on Beeline, Ville games etc.
The only IAPs I have ever fallen victim too are the mighty eagle ones but they aer only pp cents and you can get achievments. Plus the mighty eagle is just dang awesome
What none of you enjoy buying consumables??? On a more serious note though, yes it's a joke but I think devs add them because they know someone will accidentally purchase them.
Well, Mighty Eagle actually adds to the experience of the game. Nothing wrong with that. Content iAPs are great. Not to mention, it's only $0.99. Rovio could stick a shitload of consumable iAPs into the Angry Birds' series if they wanted to, and many, many people would buy them. Good thing they're above that.
How's this for expensive? Not really an IAP, but quite similar on another console or something: http://techcrunch.com/2011/11/23/e1000-virtual-item-for-game-raises-e2-million-in-4-days-for-bigpoint/ 1000€ I wonder who bought this I don't buy consumables or expensive IAPs. Most I've paid for one is the full game Unlock for Tilt to Live or the GOF2 expansion.
I've bought a few cheap ones in Bullet Time, loved that game so much (it was free) i was quite happy buying a bit of money in the game as a 'thank you' to the devs as its superb. The silly high priced packs you get must be put in there for a joke though
Only iAP I have ever bought is Peggle Nights on the Peggle game. It was 2.99 and I don't regret it at all
I have no problem with expansion IAPs, most if not all expansions that i've bought have been about a buck. I really hate consumable IAP, and games that are heavily tilted to favour the purchase of those to make any sort of progress. Whenever I see any of those IAPs that are more than >$10, i have to laugh, cause you just know somewhere, somebody is paying that amount, because either they're too stupid or they have just get too involved in a game.