Space Element - A Very Early Look

Discussion in 'Upcoming iOS Games' started by ujp, Mar 24, 2009.

  1. ujp

    ujp Well-Known Member

    Mar 18, 2009
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    #1 ujp, Mar 24, 2009
    Last edited: Apr 29, 2009
  2. Spiral75

    Spiral75 Well-Known Member

    Looks nice! Colorfull. Can you add some more screenshots? Maybe of the menu screens as well! Looks very interesting but the screenshot there looks kind of busy.
     
  3. Gamingfun

    Gamingfun Well-Known Member

    Mar 23, 2009
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    Looks slick :) Two stick shooter right?
     
  4. Seishu

    Seishu Well-Known Member

    Feb 27, 2009
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    Wow looks very interesting.
    I love the retro style graphics, however when you say 'RPG elements' is it going to be a little bit like VOID in that you can level up and allocate points?
     
  5. cidstrom

    cidstrom Well-Known Member

    Mar 24, 2009
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    Software Engineer
    co-developer response to questions

    Hi, I'm Courtland, the other developer of Space Element.

    The game can be played with either "two thumbs", or "one thumb and accelerometer" or "no thumbs". We prefer the two thumbs as it helps keep up with the fast arcade pace, but it's playable with all methods.

    I haven't seen much of VOID, but there are more RPG elements than just level-ing and allocating points. I'll try to make some more screenshots and post them. Development is in full swing right now and we're still finalizing the design for aspects of it and making levels.

    We will post more details as they're finalized. Any suggestions would be appreciated.
     
  6. Gamingfun

    Gamingfun Well-Known Member

    Mar 23, 2009
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    Any extra moves? Is it just shooting or can you like shake the screen for a bomb to go off or something?

    I like that you have 3 options for controls but I think I'd go with the 2 thumbs myself :)
     
  7. pante

    pante Well-Known Member

    Jan 1, 2009
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    omg.
    A MUST BUY for me.
    i want this one now...
     
  8. ujp

    ujp Well-Known Member

    Mar 18, 2009
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    Abilities

    There will be multiple types of abilities and multiple power levels for each ability. As you level up your ship you can equip it with more abilities. They are accessible through buttons on the bottom of the screen. Mapping the abilities to shake would be neat, but I don't know how to do that with multiple abilities. If you have any ideas, let us know!
     
  9. Castor Krieg

    Castor Krieg Well-Known Member

    Mar 19, 2009
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    Great art so far, keep it up, no shitty 3D!
     
  10. ujp

    ujp Well-Known Member

    Mar 18, 2009
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    Yeap, 2D all the way. Our engine is pretty fast and we plan to have tons of enemies and particles on screen.
     
  11. cidstrom

    cidstrom Well-Known Member

    Mar 24, 2009
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    #11 cidstrom, Mar 26, 2009
    Last edited: Mar 26, 2009
    More screenshots

    I posted a couple more screenshots to twitter, one of the prepare-for-level screen and another in-game screenshot showing off another mob type. It's the Laser Wall mob, and they can get out of control quickly. They're one of my favorites right now.

    http://twitter.com/spaceelement

    4089931-048ccc8ed69356c03d6ebc544b8e7013.49cb1ef1-scaled.png
    4090012-2439a06d4db98650661f717d6cc039e2.49cb1ef0-scaled.png
     
  12. stanny

    stanny Well-Known Member

    Jan 16, 2009
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    Will it have online in-game leaderboards?
     
  13. cidstrom

    cidstrom Well-Known Member

    Mar 24, 2009
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    Yah we're working on it. I hope we get them done for the first release.
     
  14. cidstrom

    cidstrom Well-Known Member

    Mar 24, 2009
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    Software Engineer
  15. TheOZ

    TheOZ Well-Known Member

    Dec 21, 2008
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    Awesome, just awesome!

    I was actually looking through the forums to find this thread about two days ago and going through your twitter wondering about updates and what not. The game looks like it's coming along pretty good it looks like it would probably be one of my most visited and i've never asked this question ever and im really hesitant to ask, but will there be any beta testing?

    Also I was wondering how many campaign levels will this game consist of?
     
  16. ujp

    ujp Well-Known Member

    Mar 18, 2009
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    Initially there will be 30 campaign levels and we plan on adding a bunch more with updates after launch.
     

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