iPhone - Non-freemium, non-social real time simulation games

Discussion in 'General Game Discussion and Questions' started by kultrva, Sep 8, 2013.

  1. kultrva

    kultrva Member

    Dec 1, 2012
    6
    0
    0
    I am looking for a real-time simulation/management-ish iPhone game (such as Hay Day or Dragonvale) that doesn't have gameplay-limiting IAP and doesn't want for me to link my Facebook or at least won't limit me at all for not doing so. I don't care what the setting or theme is as long as it's a quality game with a good amount of content that I can really sink some time into. Price is also not an issue, though I'm talking initial purchase price; I have no interest in games with purchasable currency such as diamonds, gems, or anything of that nature.

    If anybody knows of any games that fit the criteria above, I'd love to know what they are. Any suggestions would be appreciated.
     
  2. kultrva

    kultrva Member

    Dec 1, 2012
    6
    0
    0
    Is a game that fits this description really that obscure? There has to be something... I can't imagine that every game in the genre is freemium and Facebook-dependent.
     
  3. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
    3,291
    0
    36
    Kariosoft, any.
     
  4. kultrva

    kultrva Member

    Dec 1, 2012
    6
    0
    0
    Thanks. Some of their games look pretty promising.
     
  5. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
    3,291
    0
    36
    No prob.
    Game Dev Story was a winner for me.
     
  6. This. I've never played any of their games, but all of them have gotten positive feedback from what I've heard. So that pretty much sums it up.
     
  7. Touchmint

    Touchmint Well-Known Member

    Oct 19, 2011
    1,238
    92
    48
    Developer
    Phoenix
    +1

    The rpg hero dungeon type one was good too!
     
  8. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
    2
    38
    The Work-At-Home Guy
    Philippines
    Dungeon Village.

    And yes, that's my favorite Kairosoft game :)
     
  9. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    It's depressing that lazy, ugly phone ports are the only real answer to this question.
     
  10. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    .......
     
  11. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    Yes, I enjoyed that game as well.
     
  12. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    You're saying they're not cash grabs? Releasing what is essentially the same game over and over, porting to iOS with no real attempt to change the game to suit the platform? I realise I'm reading a lot into a few dots here.
     
  13. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    Yes continue.
     
  14. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
    1,990
    0
    36
    Wireless Sales
    Happy Daddy
    #14 ScotDamn, Sep 10, 2013
    Last edited: Sep 10, 2013
    I agree that it sucks that Kairosoft games represent that vast majority of worthy sims to play. But the Kairosoft games I've played have been a lot of fun. If they sucked, than that's one thing.

    edit

    If they don't add to their formula, than they will suffer.

    It's whateve though, I don't care enough to stick up for Kairosoft.
     
  15. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
    2,512
    0
    36
    New York State
    Townsmen (premium version) is a very solid, no timer BS, real time village econ building sim I lost a lot of hours to. Now, in the interest of full disclosure, it has very, very optional freemium-esque elements in that you can buy prestige to purchase stuff in the game without actually producing it, but if you're doing that, you're simming wrong :)
     

Share This Page