iPad DUNGEON CLICKER - the best looking iOS game in early 2014!

Discussion in 'Upcoming iOS Games' started by Sebe, Mar 5, 2014.

  1. Sebe

    Sebe Member

    #1 Sebe, Mar 5, 2014
    Last edited: Mar 12, 2014
    Hi everyone!
    Since the first prototype at the GGJ2014, I've been working on my latest game. Now, as the game is almost finished, Dungeon Clicker is ready for public!

    The ultimate glory in dungeon loot runs

    Dungeon Clicker is what Diablo 3 still tries to be: The absolute ESSENCE of dungeon crawling! Click to get gold. Use your gold to upgrade your level and find new weapons that will help you to get gold faster. Repeat. Collect huge amounts of gold and items while exploring a highly detailed medieval dungeon with amazing visual quality. Find treasure chests bursting with gold and rare items. Upgrade your weapon skills to become even more powerful. And last but not least: Click faster to get MORE GOLD!

    Features

    - Graphics that make your console friends jealous
    - Thousands of unique items, common to legendary
    - Hidden treasures with gold & item bonuses
    - Super-exciting one button gameplay!
    - Permanently upgradeable weapon skills
    - 1000 score Game Center achievements

    More Info

    Official Website
    DC on Facebook
    DC on Twitter

    Gameplay Trailer



    Screenshots

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. Cronchigon

    Cronchigon Member

    Dec 11, 2011
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    Looks reallllllly good.
    A gameplay vid would be nice.
     
  3. amur11

    amur11 Member

    Mar 4, 2014
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    Looks fantastic! What is the gameplay actually going to be like? Also any IAP or is it paid?
     
  4. JeremySpillmann

    JeremySpillmann Active Member

    Jan 18, 2012
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    Game Designer
    Zürich Switzerland
    I played the Beta: BEST... GAME... EVAR! :D

    reduces the hack'n grind to its pure core mechanics
     
  5. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Is it more then just kill monster, get loot and repeat?
     
  6. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    England
    Think you may be a bit biased though as I think you worked on it?

    What are the controls like? Click to move I assume or virtual joystick?
     
  7. chaonatic

    chaonatic Member

    Feb 23, 2012
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    Looks nice, I second the request for gameplay vidja and formal request beta access... :D
     
  8. popjam5

    popjam5 Well-Known Member

    Jun 15, 2012
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    ETA? Game looks great.
     
  9. Nekku

    Nekku Well-Known Member

    May 31, 2013
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    I don't understand how the gameplay will be. There isn't any character on the screen. Confused :/
     
  10. Kaorin

    Kaorin New Member

    Mar 6, 2014
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    As a beta user I can attest to the addicting nature of this game. It just makes you want to play on and on... :D Can't wait for it to hit the app store so I can get all the achievements!
     
  11. nkarafo

    nkarafo Well-Known Member

    Mar 2, 2011
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    Can you give to us more details? Any gameplay information will help.
    Thanks.
     
  12. Sebe

    Sebe Member

    #12 Sebe, Mar 6, 2014
    Last edited: Mar 6, 2014
    Thank you all for your interest in the game!

    Seeing how many people are requesting more info about the gameplay, I think I'll start working on a gameplay trailer...

    About the gameplay: Some may remember the game "Cow Clicker", a Facebook game which basically boiled down everything about social games, although in a very ironic way. Dungeon Clicker tries to do something similar with dungeon crawlers / action RPG's. That means that there is no game character or enemies on screen, all you have to do to get gold is to tap the - well - the "Click to get loot" button. Once you have enough gold, you can upgrade your level and receive a new weapon to become more powerful (= get more gold per click). In addition, there's treasure chests hidden in the environment, upgradeable skills and more. The whole game is built around maximizing the well-known "Diablo-addiction".

    Screenshot (for those who know Cookie Clicker):

    [​IMG]

    Oh, and Jeremy isn't part of the devteam, it's just me. But Zurich is a small place & most gamedev's here know each other ;)
     
  13. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    #13 awp69, Mar 6, 2014
    Last edited: Mar 7, 2014
    Nevermind
     
  14. Edmilan

    Edmilan Well-Known Member

    Dec 2, 2011
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    Wait...so you upgrade your level and buy a new weapon? Without any character leveling up and wielding the weapon, and no monster to use the said weapon on?
     
  15. noah0706

    noah0706 Well-Known Member

    Jan 16, 2014
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    A mowing business
    Kannapolis, NC
    If you still want beta testers i would be happy to test this!
     
  16. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    #16 geno11233, Mar 6, 2014
    Last edited: Mar 6, 2014
    Lol wait, no main character and no enemies?? How is this what Diablo 3 tries to be... Or even close to as good as Diablo 3. Diablo 3 was epic! Idk about this anymore if there isn't even a character or enemies..

    I'm not dissing the game, it's just WAY WAY too over hyped.
     
  17. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
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    Happy Daddy
    So it's a skinner box.
     
  18. gemineye62

    gemineye62 Well-Known Member

    Feb 16, 2010
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    #18 gemineye62, Mar 7, 2014
    Last edited: Mar 7, 2014
    The game looks really nice. But graphics do not make a game.
    The whole idea about playing RPGs for me, is the driving force to keep you
    playing. For some it may be a good story and they can't wait to see what
    is coming next. For others it is the next uber weapon drop or spell that they
    can't wait to try on the next baddies they come across. The feeling of seeing
    your character becoming more powerful, as he levels up is all part of the
    Rpg experience when they find new armour or weapons as they explore
    the environment.

    But, if you don't use those weapons on anything , I fail to see how you can
    get much satisfaction from attaining them. It's kind of like buying a fancy
    car....say a porche.....but not being able to drive it because you have no
    gas or actual road to drive on. It kind of takes the fun out of it.

    But, perhaps you will prove me wrong and have something here. Only tell time
    will tell.

    Good luck with you game.
     
  19. MrMojoRisin

    MrMojoRisin Well-Known Member

    Jul 27, 2012
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    LOL, this is hardly a game. I really hope this is a joke...
     
  20. Sebe

    Sebe Member

    #20 Sebe, Mar 12, 2014
    Last edited: Mar 12, 2014
    Hi everyone again, and thanks for your comments!

    As requested, I've completed a short gameplay trailer (See Page 1) to show off some in-game scenes, especially to prevent further disappointment about Dungeon Clicker not being a "real" action RPG game. ;)

    In fact, that's what the whole game is about. I never wanted to create a Diablo killer, but rather a game that focusses on the "just another run, maybe this time it'll drop awesome weapon XY" part of many RPG games. In a lot of action RPG's, the player model, enemies, story, environment seem to me like a cover to hide the true mechanics of the game:

    Exactly.
     

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