Universal SHADOWGUN (by MADFINGER Games)

Discussion in 'iPhone and iPad Games' started by The Bat Outta Hell, Sep 28, 2011.

  1. DeVitus

    DeVitus Member

    Nov 3, 2009
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    Game Impressions

    Great game! One request for a fix, however: the dialogue text is very blurry and nearly unreadable on my 3gs.
     
  2. Keyeszx

    Keyeszx Well-Known Member

    Sep 10, 2011
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    This looks amazing but I heard it has no multiplayer so I can't really say the price is worth it for no multiplayer. Will there be an update in the future, soonish, to add multiplayer?
     
  3. Dirty Harry Hannahan

    Dirty Harry Hannahan Well-Known Member

    Apr 14, 2011
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    Planet Earth
    How does this game compare to the other TPS's out there on iOS? I enjoyed Splinter Cell, but that has zero replay value. Does this game have replay value and I tend to get bored easily with about 90% of iOS games....will this game become boring once the graphics factor wears off?
     
  4. MadFingerGames

    MadFingerGames Well-Known Member

    Apr 27, 2009
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    Brno, Czech Rep.
    yup.. we have a lot of plans with MP ;)
     
  5. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    I have an iPhone 4 and iOS 4.3.3 (waiting for iOS5 :D)
     
  6. ChrisL

    ChrisL Well-Known Member

    Dec 12, 2009
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    Montreal
    That's great to hear! I can't wait :)
     
  7. MadFingerGames

    MadFingerGames Well-Known Member

    Apr 27, 2009
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    Brno, Czech Rep.

    ah ok.. Its crashing only on iPad 2 4.3.3 ;(
     
  8. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    Ups didnt know that... :eek:
     
  9. killy billy

    killy billy Well-Known Member

    Aug 6, 2009
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    planet iphone/ipad
    Absulutely love it!
    Great work madfingergames!

    I just have 1 little thing on my wishlist:

    An option to place the buttons where i want (for my fingers, the buttons are slightly in the wrong position).
     
  10. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    Well, I was playing ShadowGun on my break at work and believe it or not, a small crowd of people gathered because, and I quote, "You won't believe how insane this game looks". No-one believed it was a real time game until I proved I was controlling the character. There was genuine "wows" and "no way" reactions.

    These guys are a mix or iOS and Android users, the later were delighted when I told them it was coming to Android soon.
     
  11. Setake

    Setake Member

    Nov 28, 2008
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    Correction: Jailbroken ipad 2 4.3.3.

    I don't know if that matters
     
  12. Tommy_jr

    Tommy_jr Well-Known Member

    Aug 17, 2010
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    Hey mad finger I'm experiencing quiet a few crashes as well at random spots. I'm using iPad 2 4.3.1
     
  13. Reese015

    Reese015 Well-Known Member

    Sep 2, 2010
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    Whoa, you guys are actually working on multiplayer? I'm much more inclined to buy this now... Would this be a free update or iap?
     
  14. PureSkill

    PureSkill Well-Known Member

    Apr 28, 2009
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    We will see...
    Flour Bluff
    There already is an option to move the buttons in the game.

    Go to setup, click on customize layout, then move the buttons to where you want them.
     
  15. MadFingerGames

    MadFingerGames Well-Known Member

    Apr 27, 2009
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    Brno, Czech Rep.
    Jailbroken ?
     
  16. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    Salem, Massachusetts, USA
    Agreed 100%. In fact, I've taken to calling SG the "iPad of action games." Instead of trying to do everything in a mediocre fashion (like, say, a typical Gameloft game), Madfinger chose to focus on core gameplay and do it really well for the platform. For me, this points to the future of action gaming on iOS.
     
  17. Echoseven

    Echoseven Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2011
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    The red Skittle
    About 5, 5 and a half hours. Though I didn't play in one sitting, it took me the whole day, but that was playing pretty religiously even with breaks for things like uni.

    Well... The very last level is FUN! It (the whole game) is good for at least 2 playthroughs, first for whatever difficulty you want, second on the hardest. That's what I'm going to do, anyway. All up that's ~10 hours of entertainment (probably more if you die a lot) with a very gorgeous, very fun game. Oh, did I mention there's more than one ending? ;)



    Btw btw btw, I just beat the final level alone on HARD! And hell yes that's a feat I'm proud of, it's not easy. ^.^
     
  18. PureSkill

    PureSkill Well-Known Member

    Apr 28, 2009
    1,737
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    We will see...
    Flour Bluff
    +1, As I have said before, for an iOS game, this is really hard to beat.
    It is not a console game or trying to be a console game, it is an iOS game which is raising the bar for all iOS games.
     
  19. Zeratulz

    Zeratulz Well-Known Member

    Nov 9, 2010
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    I just purchased it and this likes like im at home on my PC instead of my iPhone 4. I can't wait to jump into this. The graphics are amazing, I hope the game play will be as well. Now MadFinger work on an RPG with this graphics engine kthnx! :p
     
  20. Echoseven

    Echoseven Moderator
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    Jul 19, 2011
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    The red Skittle
    I would say that's a point in the game's favor if it has to be compared to console games. It means it surpasses everything else on the device it was made for!
     

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