Doodle Bomb 1.5 [OpenFeint Update]

Discussion in 'Upcoming iOS Games' started by matt.johnson.mobile, Feb 25, 2010.

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How should Master Missions be unlocked?

Poll closed Mar 12, 2010.
  1. All should be unlocked since the ultimate goal is to complete all missions

    4 vote(s)
    28.6%
  2. Unlock in blocks of 5 (must beat the first 5 to unlock next 5)

    2 vote(s)
    14.3%
  3. The last 10 Master Missions are always locked. Updates will lock the new set as is now.

    0 vote(s)
    0.0%
  4. Keep it the way it is... must unlock each mission in order

    8 vote(s)
    57.1%
  1. matt.johnson.mobile

    matt.johnson.mobile Well-Known Member

    Jun 6, 2009
    650
    0
    0
    Game Developer
    Murphy, TX
    #1 matt.johnson.mobile, Feb 25, 2010
    Last edited: Mar 2, 2010



    Doodle Bomb 1.5 has been submitted to Apple for approval!

    —> New scoring system. Each mission is now scored on how quick you can get the door open using the least amount of bombs. Your time and score are presented at the end of each mission!

    —> OpenFeint global leaderboards. Store your best scores locally or connect to OpenFeint to see how you match up against the world!

    —> OpenFeint achievements. Discover and unlock 22 different achievements as you earn OpenFeint points and post your accomplishments to Facebook and Twitter to make your friends jealous!

    —> Fixed bug that allowed players to advance on Master Missions even if they didn’t get a Bomb Badge.

    —> Fixed bug on Master Mission #23 that caused the gravity control to sometimes not activate correctly.

    —> Various enhancements, fixes and improvements.



    [​IMG] [​IMG]

    [​IMG]

    Thanks,
    Matt
     
  2. Mr. Crazy

    Mr. Crazy Well-Known Member

    Sep 15, 2009
    3,254
    12
    0
    England
    No posts? Come on, doodle bomb and OF are awesome.
     
  3. matt.johnson.mobile

    matt.johnson.mobile Well-Known Member

    Jun 6, 2009
    650
    0
    0
    Game Developer
    Murphy, TX
    ;) Thx Mr. Crazy. Just implemented an aggregate leaderboard to show combined scores for each mission... can't wait to see who rises to the top.

    MJ
     
  4. touchchamp

    touchchamp Well-Known Member

    Nov 1, 2009
    207
    0
    16
    I love this game. Personally, I want MORE! LOTS MORE MISSIONS! I finish them too fast and use the minimum number of bombs on each level (if you have to set off 2 devices before you can set off the door unlock safe).
     
  5. matt.johnson.mobile

    matt.johnson.mobile Well-Known Member

    Jun 6, 2009
    650
    0
    0
    Game Developer
    Murphy, TX
    Doodle Bomb 1.5 has been submitted to Apple for approval!

    —> New scoring system. Each mission is now scored on how quick you can get the door open using the least amount of bombs. Your time and score are presented at the end of each mission!

    —> OpenFeint global leaderboards. Store your best scores locally or connect to OpenFeint to see how you match up against the world!

    —> OpenFeint achievements. Discover and unlock 22 different achievements as you earn OpenFeint points and post your accomplishments to Facebook and Twitter to make your friends jealous!

    —> Fixed bug that allowed players to advance on Master Missions even if they didn’t get a Bomb Badge.

    —> Fixed bug on Master Mission #23 that caused the gravity control to sometimes not activate correctly.

    —> Various enhancements, fixes and improvements.



    [​IMG] [​IMG]

    [​IMG]

    Thanks,
    Matt
     
  6. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,200
    7
    38
    Awesome!

    [​IMG]
     
  7. rlcooper

    rlcooper Well-Known Member

    Jan 13, 2009
    273
    0
    0
    DBA & Senior Web Developer
    CT
    Not sure if this has been asked already, but if we already beat the game, will the achievements be retro active or will we need to beat the game again?
     
  8. RagManX

    RagManX Well-Known Member

    Jan 23, 2010
    702
    0
    16
    Unlock the first 3 or 5 levels. When a mission is beaten, the next locked mission unlocks. This way you're never completely blocked from advancing, but can't access everything right away.
     

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