hi, im new to this site since i just got an ipod touch for christmas. anyway I wanted to know what the best three mercenary combinations for inotia 2 would be? (ex: knight, templar, mage). and i was also wondering if there was a way to find out how much luck you have in the game. thank you if you answer these questions. welll... bye!!!
It depends, all the classes are good, but it's usually what you would want to go with. I chose Knight because in most games, knights/Warriors are usually what I go with
I got this game a few weeks ago along with dungeon hunter. I just finished DH a few hours ago, and was excited to get on inotia2. I chose Templar, for my starting character, because he had healing and appeared to have some raw power behind him (based on the description) I haven't got to a stage where I get more party members, but I was going to do a Templar(x2)/Mage party. Templar has healing ability from the begining(and a lot of guardian skills to add points to), so with 2 of them I figured no need for a priest. The theory is untested for now, but just a suggestion.
I used the templar for my main. When you get farther in the game you will find the priest's party healing abilities are essential. The templar, even two, is probably just not enough. The last member was a mage. She was the killer of the group.
Your questions will pribably be answered a lot better here I think it is best to have tank, a dps, and a healer. Tank- A tank is the character that takes all of the damage. In this game, it is usually a Knight or Templar. DPS (Damage per strike)- The DPS is the character that deals the most damage and kills enemies quickest. It is usually a Mage or Thief. Healer- You know what this character does. The only viable healer in this game is the Priest, as the Templar's healing only heals one at a time, and, later on, is useless; also, the Priest heals the entire group. Also to calculate LUK at the game start, play till you first take control of your toon, and unequip all equipment. Then, go to ranking and you should see a number (normally around 5000-7000); take the square root of that number and subtract from it the sum of all of your stats (Str, Dex, etc.). If you've already progressed into the game, look at the site at the top of this post; it will explain how to calculate your LUK.