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09-28-2011, 04:43 PM
First time I've ever used this gif.

I am not a dev, I just post here.
I am not a dev, I just post here.
I am not a dev, I just post here.

09-28-2011, 04:45 PM
wow, amazing....
09-28-2011, 04:50 PM
Saw this on ign, imagine that, on the launch day of shadowgun we get a new graphics king
09-28-2011, 04:56 PM
Lol at gif!!!! Awesomesauce!!
09-28-2011, 04:59 PM
I hate to be the pessimist here but I really want to know how the game is controlled first before I start getting excited

I have beta tested 57 games,
Now a reviewer at App Score!,
I do tweet GameCenter: iVaro/OF ID:1Varo
09-28-2011, 05:00 PM
OMG!! This looks freakin' AMAZING!!! The new Unity engine is REALLY giving the Unreal Engine3 a run for it's money!! 8-)
09-30-2011, 11:57 PM
Wow! This looks awesome! I now want this and modern combat3! I think gameloft should use unity game engine too because if you look at shadow gun, it does not lag at all on ipod 4th generation, and if you compare with gameloft's silent ops, its like

Silent ops graphics<<<<shadow gun graphics
But Silent ops lag much more than shadow gun. Maybe gameloft could have used
unity or upgraded engine for mc3, but who knows. Well, this game's looks better than my computer games! Awesome
10-01-2011, 12:53 AM
Joined: Jul 2010
Location: Sacramento, CA
Posts: 1,352
This excerpt just killed, any and all excitement I have for the game. I am approaching with caution:

"We’re getting the price down as low as we can possibly justify, letting players choose how much they pay while ensuring we deliver a full experience of the IP to everyone who plays. The in-game economy is tied to scores, customizations, achievements, abilities and items that all players can participate in, whether they elect in-app purchases or not."


Beta Tester for: iBlastMoki 2, Deadlock, Aralon: Sword & Shadow HD
Gameloft: Pacificsun81
Gamecenter: Pacificsun81
10-01-2011, 12:56 AM
Joined: Jul 2011
Location: Australia
Posts: 150
blech IAPs