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#1
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I was wondering if anyone can share their thoughts on designing isometric tiles for a game? I am not a designer, but need to at least create some prototype tiles for a game idea I have come up with and was wondering the best way to do this? I will most like using TMX to manage the tiles, and cocos2d as the framework.
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#2
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Look at the pros work. E.g. Age of Empires 2.
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#3
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#4
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I'm doing an isometric game right now. I'd recommend using Tiled to generate and manage TMX files. Its a great program. If your tiles are flat and all on the same plane, its a lot easier to manage. If you want to elevate your tiles and add height like I did, you're in for a lot of fun programming. I think the isometric view is really cool though and fun to work with.
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